Garden | |
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Garden | |
Description | |
Also known as |
Small Garden |
Added in |
v0.01 |
Building Type |
Food and water |
Upgradable |
No |
Custom |
Yes |
Variations |
Can be made various sizes |
Attachments |
None |
Uses |
Can plant & grow: Blueberries Coneflower Aloe Can grow all Mushrooms when built in caves |
Stackable |
No |
Buildable on |
Most surfaces Top of House Boat Custom Foundation Custom Floor |
Durability |
Moderate |
The garden is a structure that allows the player to grow certain plants and mushroom. It was added in update v0.01 of The Forest.
Gameplay[]
While building the player can freely choose how large the garden should be. Very large gardens require an equally large flat surface, of which there are not too many to be found on the peninsula.
Building on a custom foundation or custom floor can make it easier to build a larger garden, though this will cost many more logs.
To begin, the player must collect seeds first, which are obtained by collecting blueberries, aloe, and coneflowers. The seed type can be switched with "R" and planted with "C".
A garden can be used endlessly, but blueberry bushes must be cut first or they'll block the spot they're on. Since the empty bushes don't wither away they could also be used as decoration.
Larger gardens can also grow more plants at once, but planting too much should be avoided, since the fully grown plants wither away after a certain amount of time.
Building[]
= | ||
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Garden | Log |
Growing Blueberries[]
- When collecting blueberries, there is a chance that the player will also get blueberry seeds. This includes blueberries collected from bushes grown in gardens.
- Blueberries can only be planted in gardens. They will not fit in the wall planter.
- The inventory can hold 30 blueberries at once. They do not spoil.
- The inventory can hold 30 blueberry seeds at once.
Blueberry growing process measured in game days:
Growing Aloe Vera[]
- The inventory can hold 10 aloe at once.
- The inventory can hold 30 aloe seeds at once.
- Growing Aloe is a great way to make herbal medicine, herbal medicine+, and energy mix+. The inventory can hold 5 of each type. Making a maximum of all three will costs 15 aloe.
- Aloe is currently the only way to heal infection and food poisoning, making aloe one of the most sought after items in the game.
- Aloe seeds can be planted in the wall planter along with coneflower seeds.
Growing Coneflower[]
- The inventory can hold an unlimited amount of coneflower seeds.
- Growing coneflowers is a great way to make energy mix and energy mix+. The inventory can carry 5 of each type. This will cost 10 coneflower to make a max of both.
- Coneflower is quite common in the game, it is probably the least beneficial plant to place in a garden though it still has large benefits.
- Coneflower seeds can be planted in the Wall planter along with Aloe seeds.
- Coneflower grows rather quickly
Growing Mushrooms[]
It is possible to grow all types of mushrooms, which include:
Amanita Mushroom
Chanterelle Mushroom
Deer Mushroom
Jack Mushroom
Liberty Cap Mushroom
Puff Mushroom
To grow mushrooms, the garden must be built within the cave system. Mushrooms don't work the same as other plants when growing. Instead of yielding more mushrooms that are planted, they duplicate next to each other. If you fill the garden with mushrooms, they won't be able to duplicate. Ensure there is space free for the mushrooms to grow.
To build a garden inside a cave, you will need to bring logs into the cave. This can be done by simple holding the logs, and walking inside the cave while holding them. This does not work for drop down caves.
Gallery[]
Update History[]
Version | Changes |
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v1.0 | Fixed berries not moving with bush in garden |
v0.72 | Gardens can no longer be built on dynamic structures
Log cabin,small cabin, gazebo, garden, bonfire, rock side platform, defensive spikes, tree platforms, floor platform, wood target, procedural roof all use new log model/texture type now |
v0.66 | Gardens in caves will now grow mushrooms instead of the other plants
Gardens created in caves now have the option to plant mushrooms instead of seeds. |
v0.63 | Custom sized garden added to the game
New building: Custom garden ! Replaces the legacy garden, amount of available grow spots based on its size. Ground with slope/holes will prevent from placing it really big It is no longer possible to grow plants in garden while in caves |
v0.62 | (Multiplayer) Fixed dirt piles remaining in world if owning garden gets destroyed |
v0.58 | Fixed dynamic objects getting stuck underneath newly built gardens, causing player to be knocked into the air when walked over |
v0.57c | Fixed garden not showing any UI when owning a single seed type |
v0.57 | Fires, Drying rack, Armor mannequin, Skin rack, food holders, weapon rack, explosive holder, stick, rock and log holders, arrow and bone baskets, and gardens all have a new UI |
v0.54 | Fixed player able to get permanently stuck between gardens placed close together |
v0.53 | (Multiplayer) Fixed destroying garden blueberry bush not working after collecting all berries on host side |
v0.49 | switched garden icon positions and replaced rotate icon with switch one |
v0.48 | (Multiplayer) Fixed severe lag when client joins a game that has garden with planted seeds located far away from all current player locations |
v0.47 | Fixed garden rotate seed type icon remaining visible after planting max amount of seed |
v0.44 | Planting seeds in garden now uses the “Craft” button (use to be the “Take” button but was inconsistent with other feature that imply adding items in world, like food on fire) |
v0.43 | Fixed excessive distortion when damaging gardens
Clamped garden plants scale to prevent it from ever going into negative |
v0.39 | Garden now toggles to whatever seed type player has available, fixing issue of garden eventually getting stuck on a not available seed type without possibility to switch to another one
Fixed soil in gardens not casting shadows and darkened dirt piles to make them easier to see |
v0.38 | Fixed garden plant flashing big when planted before getting proper size |
v0.35 | (Multiplayer) Consuming blueberries in garden no longer removes the whole bush and instead each individual berry can be used as expected
Now saving which garden blueberry have already been used so that gardens no longer respawn at full yield after loading a saved game if previously consumed |
v0.34 | New item: Aloe vera seed (can be planted in garden and wall plant pot)
The player can now pick which seed type to plant in garden and wall plant pot ! New item: Blueberry bush seed (can be planted in garden) New item: Coneflower seed (can be planted in garden and wall plant pot) |
v0.33 | Wall Garden image added to survival book
Fixed issue with garden preventing to load properly from a save if it had planted seeds |
v0.32 | Decorative wall plant pot add Similar to garden but has 2 grow spots and only grows aloe or coneflower |
v0.28 | Reworded information on Garden in survival book |
v0.27 | Fixed garden blueberry respawn bug |
v0.26 | Improved garden dirt material/texture
(audio) Added garden digging sound New add seeds icon for garden Fixed garden plants popping on too close even on high draw distance settings Garden revamp: Seeds are now added one by one and spawn little dirt piles in the garden. Improved draw distance on thrown explosives and on built garden plants |
v0.21 | (multiplayer) Gardens now replicate for players over network |
v0.08 | Fixed garden not working with seeds |
v0.03 | Gardens no longer float. |
v0.01 | Small garden added to the game. |
Sections |
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Building: Fire • Shelter • Food and Water • Storage • Custom • Utility • Furniture • Small Traps • Advanced Traps • Boats • Effigies • Family |
Information: To Do List • Stats • Nature Guide • Notes |