Dynamite | |
---|---|
Dynamite | |
Description | |
Added in |
v0.20 |
Item type |
Explosive projectile |
Location(s) |
Caves Surface world Carried by dynamite cannibal |
Obtained through |
Collecting Looting |
Equipable |
Yes |
Upgradable |
No |
Throwable |
Yes |
Statistics | |
Range |
Medium |
Max. Stack |
5 |
Used by |
Dynamite cannibal |
The Dynamite is an weapon and explosive projectile added by v0.20 update of The Forest.
Gameplay
It is a throwable Dynamite stick. It can be used to blow up many things similar to the Bomb, but must be lit with the lighter before throwing.
It can be used as a weapon and is effective against any type of enemies. It can easily blow up cannibals, mutants and various objects like trees, destroy rock walls blocking passages inside the caves and open secret caches found all over the peninsula to reveal Flintlock Pistol parts. The player can carry a maximum of 5 Dynamite sticks in its inventory.
Thrown Dynamite will usually slide on the ground making difficult for the player to properly hit a target.
Detonating a Dynamite near a tree will cause it to collapse and drop logs. Flora, animals and small objects will also be blown up. Dynamite sticks can also be directly placed on a tree. They are a quite effective way to gather logs, as a single explosion can blow up to 5-6 trees if close enough from the detonation.
Dynamite sticks can cause severe damage to the player's buildings and must be used with caution while defending your base.
Locations
They are usually found in caves. Some can be found on surface world, mostly in the cannibal villages. It can be found as single sticks or in Explosives Crate that will contain 3-5 sticks.
A large suitcase containing numerous Dynamite sticks can always be found in the Hanging Cave (Cave 2), just next to the Modern Axe. A crate containing Dynamite sticks can also always be found in the main cannibal village, located here on the surface world.
Trivia
- In previous versions of the game, there was a cannibal that spawned late game that would carry and use dynamite against the player. Though it has since been removed as of v0.28d
Gallery
Update history
Version | Changes |
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v1.0 | Molotov’s and held burning weapons are no longer extinguished by rain
Item thrown as projectile with the catapult now use the correct pickup icon |
v0.73 | Fixed dynamite going off automatically when added to catapult
Fixed dynamite turning off in water breaking achievement for fishing with dynamite Fixed dropped dynamite fuse lit in wrong place It is now possible to light burning weapons, molotov and dynamites while having the plastic torch equipped, it will now switch to lighter automatically |
v0.72 | Fixed dynamite missing fuse on placed or thrown version compared to held
Lit molotovs and dynamites thrown in water are now turned off Pressing the “Drop” button while holding a stashable item now always stashes it, with the exception of lit projectiles that will instead be dropped |
v0.69 | (Audio) Polished audio events for dynamite when holding and then throwing. |
v0.56 | Unlit dynamite can be placed on trees
Lit dynamite will be removed from hand now when placing it on a tree Added new incandescent texture to lit flare and new lit dynamite wick Flare and dynamite textures improved Fixed being able to throw dynamite during light dynamite animation Improved light dynamite animation New particles for: flare, dynamite and held fire stick |
v0.48 | Fixed bombs/dynamite/talky place on wall system interacting with invisible triggers, thus allowing to sometimes place the item mid air |
v0.40 | (Balance) Increased explosion range of dynamite to 17 (from 15), 750 point blank damage to buildings |
v0.39b | Fixed reticle for dynamite and flares shaking in distance |
v0.39 | Audio – lowered volume of held dynamite
(Multiplayer) Added held dynamite sparks syncing |
v0.38 | Dynamite can now be attached to walls & trees |
v0.35 | (Multiplayer)Fixed overflow dynamites fake dropped from picking up in trading tray exploding |
v0.34 | Fixed rockpit fires not lighting dynamite
Fixed dropping lit dynamite spawning an unlit one |
v0.31 | Dynamite must now be lit before thrown in order to explode |
v0.28d | Disabled dynamite mutant spawning |
v0.27 | Fixed thrown dynamite having sheen effect on material |
v0.25 | (balance) Stopped bombs and dynamite sliding as much after being thrown |
v0.24 | Fixed issue where some hidden caches of dynamite were not pickup able
Fixed dropped upgraded spear turning into dynamite pickup |
v0.21 | (multiplayer) Fixed dropped sticks/rocks/flares/dynamite/skulls not showing for remote players
Dropped dynamite when you have too many no longer explodes |
v0.20 | Dynamite added to the game
Added dynamite pickups near hole to sinkhole New items added: breakable dynamite crate |
Axes | Plane Axe • Crafted Axe • Rusty Axe • Modern Axe • Climbing Axe |
Melee | Katana • Machete • Tennis Racket • Club • Crafted Club • Chainsaw(Fuel) • Upgraded Stick • Upgraded Rock • Weak Spear • Upgraded Spear |
Ranged | Crafted Bow • Modern Bow • Weak Spear • Upgraded Spear • Flare Gun(Flare Gun Ammo) • Flintlock Pistol(Old Gun Ammo) • Slingshot(Throwable Rock) |
Projectiles | Molotov • Bomb • Head Bomb • Sticky Bomb • Dynamite • Arrow • Bone Arrow • Fire Arrow • Poison Arrow • Modern Arrow |
Miscellaneous | Stick • Rock • Bone • Turtle Shell • Arm • Leg • Head |