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This page is to track how many hits it takes to kill each cannibal, so their health / stats can be recorded properly. Please do not update this page unless you have read the rules for proper addition thoroughly.

Rules for Proper Addition[]

DO NOT add a cannibal if:

  • you are not 100% sure how many times you hit it
  • you are unsure if it was the same cannibal you hit and then got distracted and then hit again
  • the cannibal is hit by another cannibal
  • the cannibal runs over a fire
  • if ANYTHING damages the cannibal besides you
  • you are unsure of the difference between incapacitated and knocked down, for melee weapons
  • you can't tell village scouts from regular male tribals from leaders, or you can't tell the two neuters apart

DO REMEMBER:

  • gender of cannibal matters
  • only masked cannibals should have serious discrepancies in their numbers (due to their three types)

Ranged Weapons[]

Regular Arrows[]

Skinny Females[]

3 4 5 6
1

Skinny Males[]

3 4 5 6
1

Masked Cannibals[]

3 4 5 6 7
0 11 16 14

Flame Throwers[]

3 4 5 6
1 1

Tribal Female[]

3 4 5 6
7

Tribal Male[]

3 4 5 6
15

Tribal Leader[]

3 4 5 6 7
3

Pale Cannibals[]

3 4 5 6 7
7

Small Neuter[]

3 4 5 6
1

Large Neuter[]

3 4 5 6
1

Painted Female[]

5 6 7
1

Molotov[]

This section assumes full burn cycle. The flames must go out completely before re-lighting the cannibal on fire.

Tribal Male[]

2 3 4
1

Tribal Scout[]

2 3 4
1 1

Virginia[]

3 4 5 6
2

Cowman[]

3 4 5 6
1 1

Armsy[]

3 4 5 6

Blue Virginia[]

Blue Armsy[]

Melee Weapons[]

Katana[]

Melee weapons usually incapacitate the cannibal for the final kill. As such, this section is formatted as (Number of hits to incapacitate) + (1 hit to kill).

Masked Cannibals[]

9+1 10+1 11+1
2 1

Skinny Cannibals[]

3+1 4+1 5+1
2
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