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v0.08d is the fourth v0.08 update. It was released on November 7th, 2014.

Dev Notes[]

Hey Everyone,

Here’s a small patch 0.08d containing mostly bug fixes (Including finally a fix to distant shadow distortions!)

Our bigger patch 0.09 has been pushed back to this coming Monday whilst we sort out the last remaining co-op multiplayer issues!

As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub or send them in to support@endnightgame.com.

Additions, Changes & Fixes[]

  • Tree structures (tree houses) are now destroyed when the tree they’re on is cut down
  • Improved raft and fixed issues with raft and save/load
  • Fixed Drying Racks food positioning
  • Fixed Bench ghost positioning
  • Fixed bug that caused projectiles to be “paid” twice when thrown
  • Fixed glass upgrade recipes for most weapons
  • Fixed Plane Axe’s Cloth on crafting mat (for fire weapon upgrade)
  • New upgrade recipe Sticky bomb: Bomb Timed + Tree sap
  • Player run animations added!
  • Fixed thunder sound being cut off early
  • Fire enemies will now sometimes attempt to burn down player built structures again
  • New sound effects added – fixed missing underwater sounds, added splash and fall sounds to player. Added transitions between day/nighttime. New improved tree cut sounds.
  • Fixed some issues with skylight occlusion option
  • Improved bloom performance by 2-3x
  • Fixed bug where item would be unequipped after using inventory, then opening book then hitting escape
  • Massively reduced amount of memory ghost items take up
  • New player textures
  • (multiplayer) Player head added! (this also fixed issues with player head shadows in single player)
  • New better looking torch cookie
  • Fixed destroyed wall logs not being pickupable
  • Fixed feathers being hit away by weapon when killing birds making it hard to collect them
  • Fixed issue where held weapons would get permanent motion blur on them
  • Fixed glitchy shadows break up in distance!
  • Fixed some bugs with using lighter and it vanishes/equipping at wrong times and fixed bug where pressing the ‘O’ Key would attempt to bring up lighter
  • Fixed fire on effigies not burning birds or player
  • Enemies no longer sleep outside during the day
  • You can now destroy enemy built art and effigies!
  • Fixed camera position on during plane crash so you can no longer see down your own neck
  • Improved performance of held flare
  • Tweaked animal density in world
  • Improved weapon colliders for more accurate hits
Versions
PC Full Release
v1.0v1.05v1.06 (b) • v1.07VR BetaVR Fix 1VR Beta 2v1.08VR Beta 3v1.09v1.10 (bcd) • v1.11V1.12 - VR
PC Alpha/Early Access
v0.01 (b) • v0.02v0.03v0.04 (b) • v0.05v0.06 (b) • v0.07v0.08 (bcd) • v0.09 (b) • v0.10v0.11 (ac) • v0.12v0.13 (b) • v0.14v0.15 (b) • v0.16 (b) • v0.17 (b) • v0.18 (bc) • v0.19 (bc) • v0.20 (b) • v0.21 (bc) • v0.22v0.23 (bcd) • v0.24 (b) • v0.25 (b) • v0.26 (bcd) • v0.27v0.28 (bcd) • v0.29 (bc) • v0.30 (b) • v0.31 (b) • v0.32v0.33 (bcd) • v0.34v0.35 (bc) • v0.36 (b) • v0.37v0.38 (b) • v0.39 (b) • v0.40v0.41 (b) • v0.42 (bc) • v0.43 (bc) • v0.44 (bc) • v0.45 (b) • v0.46 (bc) • v0.47 (bcd) • v0.48 (b) • v0.49 (b) • v0.50 (bc) • v0.51 (b) • v0.52 (b) • v0.53 (bc) v0.54 (b) • v0.55 (bc) • v0.56 (bc) • v0.57 (bc) • v0.58 (b) • v0.59 (b) • v0.60 (b) • v0.61 (bc) • v0.62v0.63 (b) • v0.64v0.65 (b) • v0.66v0.67 (bc) • v0.68 (bcd) • v0.69 (b) • v0.70 (bc) • v0.71 (b) • v0.72 (b) • v0.73 (b)
PS4
PS4 v1.0PS4 v1.01PS4 v1.02PS4 v1.03PS4 v1.04PS4 v1.05PS4 v1.06PS4 v1.07PS4 v1.08PS4 v1.09PS4 v1.10PS4 v1.11PS4 v1.12PS4 v1.13PS4 v1.14PS4 v1.15
UpdatesPlaystation UpdatesUpcoming Features
The current version is V1.12 - VR which was released on September 11, 2019
The current major version is v1.12 - VR which was released on September 11, 2019
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