Temperature

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Temperature is a survival mechanic. If a player's temperature is too low, they will become cold, which both decreases energy faster, and makes frost damage possible. Previously, temperature was indicated by a thermometer in the lower-right corner, but that was removed from the game in update v0.14.

Gameplay[edit | edit source]

Players can become cold when exposed to the rain with no source of fire. When the player becomes cold, the player acquires the Cold state, and ice will appear around the edges of the screen. The character will begin to shake (opening the Survival Guide in this condition will cause it to shake vigorously). Being cold is the only known temperature effect in the current build. More will probably be added in the future. Currently, being cold will kill the player and will affect their fatigue levels.

Cold is a player status effect that slowly saps the player's stamina, and with it, their energy. It is visualized by frost on the screen and a blue tinge to the player's skin.

Cold status may affect the mutants. If it rains long enough you may find mutants dead on the ground.[confirmation needed]

Avoiding the cold can be difficult. Staying near a fire will keep you warm until you leave it. Due to the instantaneous nature of storms, avoiding them is difficult. Staying away from water at night and in caves also avoids the cold status. Plan on building fires at entrances and exits of underwater caves.

Currently, there is no heat or sunburnt damage. Being in sun or wearing lots of armor will have no negative effects.

What Causes Cold or Frost[edit | edit source]

The cold status effect occurs whenever the player does something to make himself vulnerable to cold temperatures. This includes, but is not limited to:

What Causes Warmth[edit | edit source]

There are five ways to keep warm:

  • Lit fire upgraded weapon
  • Lighting a fire
  • Sunlight
  • Catching on fire
  • Additionally, using booze will temporarily reset all cold effects.

To warm up, light a fire upgraded weapon or stand near a fire (or in the case of the snow, simply leave the snow areas) and further energy loss and frost damage attacks will be halted. Consume a soda, or some snacks, or an animal if you are also hungry to regain your lost energy.

Frost Damage[edit | edit source]

Frost damage, also known as cold damage, when damage the player received when they are cold and have been inactive too long. The player begins shivering as seen when looking down, and when reading the survival guide, it is unsteady. Ice crystals start forming, first thinly and then thickly, around the corners of the screen. Once the visual frost effect has stopped increasing, damage will occur if the player stands still for 8 consecutive seconds (including if they are rappelling down a rope). The screen will frost entirely for the duration of the pain flash. The damage is dependant on the difficulty, on hard survival mode, the damage is extreme. The only way to prevent frost damage is to have 100% cold armor.

Gallery[edit | edit source]

Important[edit | edit source]

  • v0.57 - Player can no longer take damage while at max cold armor and will even defrost if equipping full cold armor while already frozen
  • v0.57 - Wearing cold armor now also increases the delay in between frost damage hits up to 4 times at full armor
  • v0.55 - Frost damage will no longer occur while player is jumping or actively climbing a rope
  • v0.54 - When the visual frost effect stops increasing, damage will occur if standing still for 8 consecutive seconds. Screen will visually frost entirely the time of a flash to indicate the source of the damage Using booze now also resets all current frost effect/timer
  • v0.32 - Fire warm whole home system ! Enclosed custom structures with a lit fire on the floor now provide warmth regardless of player distance with the fire (Was later made to work with Log Cabins and Small Cabins)

Update history[edit | edit source]

Version Changes
v1.0 Blue skin while cold now smoothly blends on and off

Fixed shiver animation still playing after becoming warm

Fixed player not holding logs properly if logs were picked up while cold and hands are empty

You can now craft a warm suit! Wearing a warm suit replaces all of your current armor forcing you to choose between warmth and damage protection.

v0.71 Fixed a case of getting cold in caves due to rain outside
v0.69 Added Hard Survival game difficulty, Greater & faster cold penalties.
v0.67c Fixed an issue with cold armor having the possible side effect of leaving the frost effect active fullscreen
v0.67 Fixed player getting cold and wet from rain while in caves
v0.57 Fixed survival book sometimes not opening properly while blocking and fixed book sometimes opening at wrong screen position when cold

Wearing cold armor now also increases the delay in between frost damage hits up to 4 times at full armor

v0.57 Player can no longer take damage while at max cold armor and will even defrost if equipping full cold armor while already frozen
v0.55 Frost damage will no longer occur while player is jumping or actively climbing a rope

(Multiplayer) Frost damage will no longer be applied to players who are in a downed state

v0.54 Added a slight blue tint to player skin when cold

Player now does the check arms anim when getting cold if there are no enemies around Player now shivers when cold Revamped the frost survival feature. When the visual frost effect stops increasing, damage will occur if standing still for 8 consecutive seconds. Screen will visually frost entirely the time of a flash to indicate the source of the damage Using booze now also resets all current frost effect/timer

v0.50 (Multiplayer) Fixed “cold & wet” tutorial not getting cleaned up after dying and respawning
v0.49 Hard survival setting: frost speed x3 from normal

Hard survival setting: frost damage x3 from normal Hard survival setting: defrost speed 50% of normal

v0.47b Fixed cases of camera locking vertically when attempting to eat meat whilst cold
v0.38 Changed armor hud display formula to be solely based off amount of pieces equipped and not armor value (boots cold protection no longer shows at all in this)

You will now only get cold in cave water if you stay swimming in it for 12seconds or more

v0.37 Current armor display in hud is now based on max amount of both armor and cold armor
v0.36 Fixed player not being able to climb ropes while affected by poison/cold/thirst etc
v0.34 Player can no longer be cold and wet while being on fire
v0.32 New item: Rabbit Fur Boots ! (craft with 3 rabbit skins and 2 ropes, wear on feet to gain some protection from cold and slightly increased stealth)
v0.29 (Balance) Lowered both cold and not cold constant energy cost
v0.27 (Balance)Warm day no longer triggers in north (the system that makes cold go away when sun rises)

Fixed an edge case issue with cold system causing after being warmed by the sun to never get cold until going nearby a fire

v0.25 Player no longer gets cold immediately when entering water at night or in caves, instead there is a chance it happens over time when water level is above ankles
v0.24 Fixed some survival settings (starvation/thirst/cold) broken after loading a saved game, causing for example breathing duration to be really small
v0.23 (multiplayer) Fixed Clients not getting cold outside of caves
v0.21 Fixed frost post effect (when cold) going a bit too high on occasion (ie after a lag spike with the right timing)

Fixed issue when exiting/entering caves causing massive fps drop Cold damage effect made more subtle Fixed cold damage message staying up after dying in caves while it was up

v0.20b (multiplayer)Fixed possible drastic performance drop if player was cold as host and loaded a saved game (possibly only relating to 0.19 saves)
v0.20 (audio) exertion and cold no longer play underwater

Reduced energy drain when cold Equipped cold armor (Deer Skin) parts are now visible in armor bar of hud

v0.19 North area cold is now only occurring in the higher mountain part and no longer on the beach
v0.18c (multiplayer) Fixed client players not getting hungry, thirsty or cold

Fixed cold tutorial staying up when near a fire in the mountain area

v0.18 Cold damage now has a more meaningful visual feedback
v0.14 Lethal frost system ! Cold will now eventually kill you. When you feel yourself shaking and the screen frosting over, build a fire!

Fixed bug that caused the full screen to turn frozen after having a lag spike or pressing alt-tab while being cold

v0.12 Entering water in caves will now make player cold. (Hint: Build a fire to warm up)

Entering water at night will also make players cold

v0.11 Fixed bug where player would have issues climbing rope if cold and shaking
v0.06 Pedometer now shows outside temperature