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Sacrifice Doors, also called Metal Doors. Obsidian Doors or Stone Doors, are seemingly ancient artifacts that pre-date the cannibals or Sahara inhabiting the peninsula. It is assumed that the doors were created by the ancient ones, who also created the obelisks. Each Door has an offering pedestal (weight) in front of it, where the player can lay items, including but not limited to: sticks, skulls, rocks, and bones, with the exception of Artifact Metal Doors that require Artifact Key. Once three items have been placed, the player can fit through the door opening, upon which the doors will swing open fully. These doors can only be found in the deeper parts of the caves. In some places, the doors have fallen, due to possible violent activity, or perhaps natural cave shifting.

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Update History[]

Version Changes
v1.0 Door weights now only accept rocks and skulls and can no longer be collected back
v0.57b Fixed metal door weight not considering the max amount bonus of craftable bags and thus preventing to gather back sticks and rocks past the base limit of each item
v0.56 (Multiplayer) Fixed metal door not properly initializing for clients when first joining a game preventing items already placed on the weight from showing up
v0.55 Fixed saving of items added to metal doors weights
v0.53 Fixed light changing on cave ground after opening big door
v0.51b Fixed an issue with item sync on the big old hell doors
v0.45 (Performance) Fixed unnecessary CPU usage from metal doors
v0.40 Fixed player view sometimes becoming misaligned after entering cave doors
v0.38 Audio – Fixed missing sound effect for cave door in sinkhole

Caves- Fix for door popping in inside the sinkhole.

v0.37 Improved sinkhole cave door textures
v0.35 Caves – Fixed dead body intersecting with pedestal in cave 5
v0.30 Collision added to cave door pedestal
v0.26 (multiplayer) Fixed bug where items would remain on pedestal (metal doors) after being placed and taken again

Weapon rack, explosive holder and metal door now bring up same item if available after putting down one

Cave 8 weights moved down to more easily see what you are placing in them

v0.25 (multiplayer) Metal doors are now correctly synced between players!
v0.24 Arrows now go through cave doors and can stick to terrain behind !
v0.19 (audio) Added sound effect to metal door opening/closing

You can now exit room behind metal door, by jumping into pool of water,swimming up, finding rope, jumping into another pool of water, and swimming up and exiting via… geese lake

v0.18c Metal door now has a trigger on the other side that completely opens the door once crossed (to fix issue if anyone saved behind it)
v0.18c Metal door now saves items on scale properly (not retro active)

Metal door now has a trigger on the other side that completely opens the door once crossed (to fix issue if anyone saved behind it)

v0.18 Cave 5 door can now be opened by placing items on weight
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