Starving Cannibals | |
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Male and Female Starving Cannibals (left side) | |
Description | |
Also known as |
Regular Skinny Cannibals |
Added in |
v0.01 |
Location(s) |
Surface only |
Weapon(s) used |
Sticks - Males Only |
Attacks |
Single, Double, Triple Strike Leap Attack |
Attitude |
Very Aggressive Toys with player |
Weaknesses |
Fast weapons |
Spawns on Day |
Day 1 |
Damage |
Normal - 13 Hard/HS - 26 |
Health |
Normal - Male: 43 / Female: 38 Hard/HS - Male: 64 / Female: 57 |
Difficulty Mode Statistics | |
Damage Diff |
100% more on hard modes |
Building Damage |
100% more on hard modes |
Health Diff |
50% more on hard modes |
Spawn Chance |
50% LESS on hard modes |
Attack Chance |
150% more likely to on hard modes |
Follow Up Attack Chance |
150% more likely on hard modes |
Fire Damage Resistance |
50% LESS damage on hard modes |
Heavy Attack Knock Down Chance |
75% LESS likely to be knocked down |
Starving Cannibals, also known as regular skinny cannibals, are the basic type of skinny cannibal that was added in update v0.01 to The Forest.
Gameplay[]
Starving cannibals are part of the second main faction of cannibals, the Skinny Cannibals, with the other being the regular cannibals. They are more aggressive and more hostile than regular cannibals, and will immediately attack the player unprovoked as they are hostile from the beginning of the game. Starving cannibals are distinguishable from regular cannibals as they are much skinnier, smaller, are covered in blood and dirt (first variant), do not wear clothes of any sort, and will move on both arms and legs. They are faster than regular cannibals, but are weaker in both health and attack damage. They carry sticks, rather than actual weapons. Often times they will have no weapons at all.
Whereas regular cannibals are a little quieter and growl at the player when attacking and scream when attacked, starving cannibals can be identified before they are spotted by their maniacal uncontrollable laughter.
Starving cannibals are separate from the regular cannibals, perhaps due to being runts or from being exiled from a cannibal tribe. Unlike other cannibals, starving cannibals will be drawn to dead/incapacitated cannibals and animal corpses (even in the midst of battle) and will begin to eat them, displaying their hunger. They can be seen cooperating with other cannibals, but are often hostile towards them as well as the player. Starving cannibals can easily turn on their stronger counterparts if provoked, and the player can exploit this by making a starving cannibal hit another cannibal by accident or vice versa. Eating a live cannibal will result in one of two outcomes: Either the victim scurries away and gets "revived", or the victim continues to get eaten. If a victim has survived a cannibalization attempt, they will be revived and have a different model, which shows their rib cage split open.
Starving cannibals patrol during the day and night, either on their own or in a group of up to 5. These patrols are very disorganized compared to regular cannibals: moving in patrols seems to be much more of a group-scramble with no visible leader than a planned route of patrol, and will not use any source of light.
Gallery[]
Male Starving Cannibal in the survival guide
Female Starving Cannibal in the survival guide
Update history[]
Version | Changes |
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v0.57b | (multiplayer)Fixed skinny females appearing without color detail for clients in some cases |
v0.56 | (Multiplayer) Fixed skinny cannibal swing stick animation not playing for clients |
v0.54 | (Balance) Skinny cannibals now have a chance of carrying sticks as weapons |
v0.53 | (Balance) Slightly reduced amount of skinny mutants overall in normal and hard mode |
v0.34 | Skinny mutants will sometimes attempt to avoid player attacks by rolling out of the way |
v0.29b | Fixed amount of skinny enemies in some games. |
v0.29 | (Balance) Reduced health of skinny and pale skinny mutants |
v0.24 | Fixed skinny mutants appearing to damage defensive walls |
v0.23 | (multiplayer) Fixed an issue where the body of skinny mutants would warp to regular mutants upon death
Improved shading of regular and skinny mutants (better sss, less orange skin diffuse, better spec) Increased chance of skinny mutants eating bodies |
v0.22 | More chance of seeing skinny mutants climb trees |
V0.16 | (audio) New female skinny audio! |
v0.13 | (audio)First pass at Skinny enemy audio added |
V0.11 | Killing deer will now attract skinny mutants who may attempt to feed on the carcass
Skinny enemies – increased speed, added in some missing animations. Increased health slightly. Will now travel in groups of up to 3 making them more of a threat. Fixed skinny cannibals sometimes having leader props on dead body |
v0.09 | Rest of skinny animation variations added |
V0.08c | New skinny enemy animations added |
v0.08b | Skinny enemy unique animations added! |
V0.07 | Male version of skinny mutant added |
v0.06b | Fixed bug where skinny enemies would switch to default shading when injured
Skinny woman made blood less shiny |
v0.06 | A.I. – New tribe type added – starving cannibal! Will eat fallen comrades |
Sections |
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Mutants: Regular Mutants • Skinny Mutants • Pale Mutants • Pale Skinny Mutants • Masked Mutants • Masked Skinny Mutants • Painted Mutants • Fire Mutants • Dynamite Mutants |
Creepy Mutants: Armsy • Virginia • Cowman • Mutant Baby • Blue Armsy • Blue Virginia • Worm • Girl • End Boss |