Rabbit Cage

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Rabbit Cage
RabbitCageFarket.png
Rabbit Cage
Description
Also known as
Cage
Added in
v0.01
Building Type
Food
Upgradable
No
Custom
No
Variations
None
Attachments
None
Uses
Stores & Breeds Rabbits
Restrictions
Makes White Rabbits Turn Brown
Stores
Rabbits
Other Effects
Rabbits disappear when destroyed
Stackable
No
Buildable on
Most surfaces & all boats
Durability
Weak
Other
*


A Rabbit Cage is a storage building and object that allows you to store and breed up to seven rabbits in one cage, it was added in update v0.01 of The Forest. It is found in the Food and Water section of the survival guide.

Gameplay[edit | edit source]

To begin breeding rabbits the player first has to hunt them down using an animal trap. If a rabbit was caught it can be taken out of the trap and carried to a rabbit cage where it can be "stored" (default key C).

When there are two or more rabbits in the same cage, rabbits have a 10% chance of breeding every time the player sleeps, up to seven rabbits can fit in a cage, they will stop breeding after that unless separated. To increase the chances of a breeding, players should seperate rabbits, two per cage. If the player is desperate, they can save before sleeping and reload if rabbits don’t breed. The player can use console commands to spawn ‘held rabbits’ then place them in the cage to help with the breeding process. The command is additem 77 The player can take them out and either put them in another cage or harvest them for rabbit meat and rabbit fur (default Left Mouse Button). Remember that 10% is a very low chance. It can feel like rabbits won’t breed, but they will eventually. The more you have, the higher your chances of breeding are.

Building[edit | edit source]

1
IconRabbitCage.png
=
13
IconStick.png
Rabbit
Cage
Stick
1
IconAnimalTrap.png
=
31
IconStick.png
Animal
Trap
Stick

You will need animal traps to catch the rabbits for the cage.

Trivia[edit | edit source]

  • Rabbits bred in the rabbit cage yielded no rabbit fur in the past. It is unknown whether this was intentional or not.

Gallery[edit | edit source]

Update History[edit | edit source]

Version Changes
v1.0 Added lod to caught rabbits in cages so performance didn’t take a hit with lots in a game
v0.72 Survival Book – build image polish to match built items for Rabbit Cage, Log Holder and Small Cabinet
v0.58 Fixed rabbit cage icons remaining visible if it gets destroyed while looking at it

Fixed caged rabbits having synchronized animation

v0.54 Rabbits in cages now have a 10% chance to breed each time player sleeps when there are 2 to 4 rabbits in the cage

Fixed adding and removing rabbits quickly from cages causing them to disappear

v0.53 Fixed ghost rabbit cage sticks having sheen
v0.51 Changed default distance from player for ghost rabbit cage, water collector, weapon rack, stick marker, bench
v0.37 Audio – added dynamic sfx to broken parts of cages
v0.26 Small wooden cages are now destructible!
v0.22 (audio) Impact sfx added to cages crates and wooden table
v0.11 Fixed issue where you couldn’t pick up rabbits. You can now take rabbits out of traps or out of cages.
v0.10 Lizards can now be caught in cages along with rabbits (and raccoons)
v0.08b rabbits should now be saved in rabbit cages on save/load
v0.07 You can now catch rabbits and place them into the rabbit cage
v0.01 Rabbit cage added to the game
Survival Guide
Sections
Building: FireShelterFood and WaterStorageCustomUtilityFurnitureSmall TrapsAdvanced TrapsBoatsEffigiesFamily
Information: To Do ListStatsNature GuideNotes