Movement speed refers to how fast the player can move, aswell as animals, mutants and creepy mutants.
Gameplay[]
Player movement speed is reduced by 15% on both sand and snow. The player can use snowshoes to walk faster on snow, though it appears to have no effect on sand. All mutants move faster than the player. Cowmen, when charging move much faster than the player and mutants. The player moves faster than virginias and armsies even when they are charging. Deer move faster than the player when running. Sharks swim faster than the player, the longer a shark charges at the player, the faster it becomes. The player has the same movement speed as lizards and rabbits. The player is faster than all other animals not mentioned.
Player movement speed[]
Rated from fastest to slowest (estimation)
- Freestanding zipline and Tree zipline
- Turtle shell sledding
- Small Raft
- House Boat
- Large Raft
- Sprinting
- Swimming (Sprint)
- Walking
- Swimming (No sprint)
- Crouching
Gallery[]
Snowshoes are the only item that can increase movement speed, they only work on snow.
Update history[]
Version | Changes |
---|---|
v0.71 | Fixed players sometimes swimming at wrong speed after colliding with ROV objects when underwater |
v0.70 | Fixed opening survival book while holding megan causing player to move at wrong speed |
v0.68 | (Multiplayer) Fixed rafts moving at different speeds sometimes |
v0.66 | Lowered overall movement speed while attacking with chainsaw |
v0.57 | Fixed running while crouching speed being applied inconsistently |
v0.56 | Fixed player moving at wrong speed when climbing walls at very low fps |
v0.38 | (balance) Increased speed and aggressiveness of large pale mutants |
v0.37 | Increased speed/aggressiveness of cowman mutant |
v0.32 | Clamped diagonal player movement speed slightly |
v0.32 | Slightly increased raft movement speed |
v0.25 | Increased player swim upwards speed |
v0.19 | Player feet sink slightly now when walking through sand and speed is slightly reduced |
v0.18 | Player crouch speed is now set correctly
Fixed bug where animals would sometimes dart off at super speed Increased speed of deer to make chasing it down less viable |
v0.17 | Swimming upwards is now faster than swimming down. Added more drifty movement when swimming to feel more like being in water. Improved swim/dive speeds. Can now jump properly if in water and pressed again an object to get out. |
v0.13 | (audio)Fixed bug where bush rustle sound effect would sometimes not play if player was running full speed and at an angle |
v0.11 | Skinny enemies – increased speed, added in some missing animations. Increased health slightly. Will now travel in groups of up to 3 making them more of a threat. |