Dedicated Servers are a tool that was implemented by Endnight Games in update v0.59. This allows player to create multiplayer games that run constantly at their homes or through server providers. It is recommended you visit the official steam links below for tutorials on how to setup a dedicated server. 전용 서버는 Endnight Games 가 v0.59에 업데이트 하여 구현한 도구입니다. 플레이어는 집 혹은 서버공급자를 통해 지속적으로 실행되는 멀티 플레이 게임을 만들 수 있습니다. Dedicated Servers를 설정하는 방법에 대한것은 아래의 공식 스팀 링크를 방문하는 것이 좋습니다.
전용 서버 설명서
공식 전용서버 가이드
공식 토론: 전용서버
전용서버 버그리포트
비공식 전용서버 트러블슈팅 가이드
서버 즐겨찾기 추가
Steam에서 작동하려면 게임 내에서 수행 할 수 없습니다.:
- 1. 스팀 실행
- 2. 보기 > 서버
- 3. 즐겨찾기
- 4. 서버 추가
- 5. Input IP: xx.xx.xx.xxx:27016 <--(MPORTANT)
- 6. Add27016 IS I
- 7. 새로고침
게임 내 서버 명령어
이 명령어는 관리자 암호를 제공한 플레이어가 사용할 수 있습니다. Enter</ code> 키를 눌러 액세스하는 게임 내 멀티 플레이 채팅에서 이 명령을 사용하십시오. 다음은 현재 알려진 명령 목록입니다.:
명령어
설명
/help
알려진 모든 명령의 도움말 메뉴를 제공합니다
/save (slot number 1-5)
선택한 슬롯 번호에 게임을 저장합니다. 전용 서버 저장 폴더에 다른 게임을 저장할 수 있으므로 주의하십시오
/restart
서버를 다시 시작하고 게임 저장을 재설정합니다.
/shutdown
이전에 저장한 알 수 없는 서버를 종료합니다.
/ban (steam id)
사용자 차단 (사용자를 서버에 영원히 들어오지 못하도록 내보냄)
/kick (steam id)
사용자 강퇴 (사용자를 임의로 서버에 들어오지 못하도록 내보냄)
/treeregrowmode
잠자는 동안 나무를 10 % 줄입니다. 옵션은 treeRegrowMode on
혹은 treeRegrowMode off
/allowbuildingdestruction
건물 파괴 허용. 옵션은 allowBuildingDestruction on
혹은 allowBuildingDestruction off
/allowenemiescreative
크리에이티브 게임에서 적 허용. 옵션은 allowEnemiesCreativeMode on
혹은 allowEnemiesCreativeMode off
.
/openlogs
로그 창 오픈
/closelogs
로그 창 닫기
서버 명령어
txt 파일에 나열된 명령입니다:
명령어
설명
serverIP
Server IP address - Note: If you have a router, this address is the internal address, and you need to configure ports forwarding. Don't use your global IP address.
serverSteamPort 8766
Steam Communication Port - Note: If you have a router you will need to open this port.
serverGamePort 27015
Game Communication Port - Note: If you have a router you will need to open this port.
serverQueryPort 27016
Query Communication Port - Note: If you have a router you will need to open this port.
serverName
Server display name. How it is seen in the game lobby.
serverPlayers 8
Maximum number of players, default is 8.
enableVAC off
Enable VAC (Valve Anti-cheat System at the server. Options are enableVAC on
or enableVAC off
.
serverPassword
Server password. Blank means no password. It is recommended to have a password to prevent griefers.
serverPasswordAdmin
Server administration password. Blank means no password.
serverSteamAccount
Don't leave this blank or use your actual Steam account name. You can obtain an ID number here. The Forest App ID number is 242760
. DO NOT SHARE THIS CODE!
serverAutoSaveInterval 30
Time between server auto saves in minutes - The minumum time is 15 minutes, the default time is 30.
difficulty HardSurvival
Game difficulty mode. Must be set to Peaceful
/ Normal
/ Hard
/ HardSurvival
initType Continue
Must be set to New
or Continue
. If left on New
, the game won't save and you will have to restart each time.
slot 1
Slot to save the game. Must be set to either slot 1
/ slot 2
/ slot 3
/ slot 4
/ slot 5
.
showLogs on
Show event log. Must be set off or on. It is highly recommended to leave this on, this will show if your server is working or not and what issues you may be having, if any. Options are showLogs on
or showLogs off
.
serverContact
Contact email for server admin. Not required.
veganMode off
No enemies if switched off. Options are veganMode on
or veganMode off
.
vegetarianMode off
No enemies during day time. Options are vegetarianMode on
or vegetarianMode off
.
resetHolesMode off
Reset all structure holes when loading a save. These are holes caused by the hole cutter. This has the same effect as the woodpaste command. Options are resetHolesMode on
or resetHolesMode off
treeRegrowMode off
Regrow 10% of cut down trees when sleeping. Options are treeRegrowMode on
or treeRegrowMode off
allowBuildingDestruction on
Allow building destruction. Options are allowBuildingDestruction on
or allowBuildingDestruction off
allowEnemiesCreativeMode off
Allow enemies in creative games. Options are allowEnemiesCreativeMode on
or allowEnemiesCreativeMode off
.
allowCheats on
Allow clients to use the built in debug console. This only disables console commands, it has no effect on mods such as the Ultimate Cheat Menu. People can still grief your game. Options are allowCheats on
or allowCheats off
.
saveFolderPath
Allows defining a custom folder for save slots, leave empty to use the default location.
targetFpsIdle 5
Target FPS when no client is connected.
targetFpsActive 60
Target FPS when there is at least one client connected.
configfilepath
Changes the config file path used by the server
realisticPlayerDamage off
Realistic Player Damage (On/Off), this allows the game to be more PvP based. Damage to other players will be increased dramatically, depending on the weapon.
전용 서버 목록
다음은 더 포레스트 전용 게임 서버 제공 업체 및 슬롯/플레이어 별 가격 목록입니다. 게임 서버 제공 업체를 통해 The Forest Game Server 를 임대 할 수 있습니다.
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업데이트 히스토리
버전
변경된점
v1.08
DS - In game browser, fixed server request timing out before fetching all available servers (decoupled server data fetching from UI element creation, improved time to create UI elements, lowered refresh rate of the UI grid when adding new rows)
DS - Fixed issues with config file parameter
v1.06
DS - Fixed interval timer counting time while no player is connected
DS - Fixed time calculation precision issue causing time to no longer getting properly accounted for at some point
DS - It is now possible to choose whether clients are allowed or not to use the built in debug console, either with the "allowcheats <on|off>" entry in the config file or "-allowcheats" command line parameter
v1.0
Fixed walkie talkies not working correctly on dedicated servers
v0.68
(DS) It is now possible to join a server through Steam’s server browser as well as through the “Join game” menu of the friend list when a friend is already connected to it
v0.67
(DS) Fixed tree regrowth
(DS) Fixed water collector not working
(DS) Fixed Kick and Ban features, admin commands now also supports kicking, banning and unbanning by name
v0.65
(UI) Fixed DS browser scrollbar mess + improved perfs
(DS) Fixed animal pool not getting cleaned up properly when leaving the game to title screen, leaving further runs with no visible animals when playing as client
v0.64
DS – Fixed tree regrow, allow building destruction, allow enemies in creative settings getting overridden on game start
v0.63
(DS) Fixed issue where enemy weapons could cause error spam
(DS) Fixed turtles behaviour on dedicated servers.
(DS)Teeth now appear in dedicated server games
(DS) Fixed issues with incorrect material count on custom structures
(DS) Fixed invalid password message not showing in some sessions when attempting to join with the wrong password.
(DS) Fixed some issues with attempting to load regular multiplayer games into dedicated server games
(DS) Fixed issues where errors would spam after exiting boss fight and attempting to load into server
(DS) Fixed enemies sometimes getting stuck in burning animation on dedicated server games.
(DS) Added network configuration diagnostic to help admins
v0.62
off>, vegetarianMode <on|off>, resetHolesMode <on|off>, treeRegrowMode <on|off>, allowBuildingDestruction <on|off>, allowEnemiesCreativeMode <on|off>
(DS) New command line options: -veganmode, -vegetarianmode, -resetholesmode, -treeregrowmode, -allowbuildingdestruction, -allowenemiescreative
(DS) Added -configfilepath <filePath> command line option, if target file doesn’t exists it tries to create it with the default values
(DS) New admin commands: /treeregrowmode <on|off>, /allowbuildingdestruction <on|off>, /allowenemiescreative <on|off>
(DS) Fixed catapult not working at all in dedicated servers
v0.61
(DS) Fixed issues with repairing custom foundations
(DS) Connected players in dedicated servers should now be correctly listed
(DS) Dedicated Steam server authentication added, allows performing security checks
(DS) No longer attempting to hook with the Steam client, it is no longer needed to worry about launching the game first to have a server running on the same machine as the one running the game
v0.60
(Optimization) Completely removed motion blur cpu cost when running a dedicated server
(Dedicated Server) Clients now know the game was saved server side, and see a “Server is saving the game” message if saving takes too long
(Dedicated Server) Dedicated server can now be downloaded, installed and launched without the steam client (see -nosteamclient option in guide)
(Dedicated Server) Limited autosave time to 15 minutes minimum, and set default time to 30 minutes.
(Dedicated Server) Autosave is now triggered instantly when the last player leaves the server
(Dedicated Server) Autosave is now only active if there are players connected to the server
(Dedicated server) Fixed some spamming enemy errors in dedicated servers
(Optimization) Reduced overall cpu usage when enemies are enabled on a dedicated server
(Multiplayer) Added “Experimental” text to dedicated server source buttons in game browser to clarify the current state of the feature
v0.59b
DS – When attempting to connect to a server that is not configured correctly, players will now receive an error message and be returned to title screen
DS – Player list in game now shows amount of players in game
DS – Fixed basic fires not lightable by clients after loading into games
DS – Added a version check to servers. This will inform players if the dedicated server they are attempting to join is from a different release than the current build they are using. Players who see this message should make sure their game is up to date, or alternatively try a different server as server may not be up to date
DS – Connecting to a dedicated server now shows a client connecting message during the initial stages
DS – Join server button on dedicated server has been renamed from ‘new’ to ‘join’
DS – Prevented dedicated server from saving quality presets
v0.59
Added experimental support for players to host their own dedicated servers
Added new dedicated server tool (downloadable via tools menu in steam)