Crafting

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The crafting gear.
The result of right-clicking the crafting gear.
The crafting mat

Crafting is a gameplay feature where new items can be created by combining crafting materials. To craft an item, place the item's necessary components in the middle of the inventory by right-clicking each item individually. When done with the right items, a gear will appear below the items in the inventory. Right-clicking this gear will create the desired item, which can be put into the inventory by right-clicking it again.

For example, to craft a Molotov, place cloth and booze on the crafting mat in the center of the inventory. When the gear appears (It will appear instantly if done correctly), right-click it, and then right-click the Molotov that appears in place of the Cloth and Booze.

A full list of all the available crafting materials that are in the game so far can be found here.

Weapons

Crafted Axe

The Crafted Axe is a melee weapon that can be crafted by the player. Sticks can be found strewn across the forest floor or can be acquired from cutting down small trees. Rocks can be found strewn across the forest floor and the beach. Rope can be found in cannibal villages, caves, and boats. Cannibals can also been seen carrying this crafted axes, the weapon can be obtained after killing them.

1
IconCraftedAxe.png
=
1
IconStick.png
+
1
IconRock.png
+
1
IconRope.png
Crafted
Axe
Stick Rock Rope

Slingshot

Used to sling throwable rocks at animals or cannibals. It has as area of effect which makes it execellent for hunting rabbits, lizards, fish etc. Its ammunition can be increased by crafting a Throwable Rock Bag

1
IconSlingshot.png
=
1
IconStick.png
+
1
IconCloth.png
+
1
IconElectricalTape.png
Slingshot Stick Cloth Electrical
Tape

Crafted Bow

Used to launch arrows, good for hunting. You can find sticks on the forest floor and from cutting down small trees, cloth can be found in suitcases, and rope can be found in villages, caves, and boats. Or, you can craft rope with seven cloth.

1
IconCraftedBow.png
=
1
IconStick.png
+
1
IconCloth.png
+
1
IconRope.png
Crafted
Bow
Stick Cloth Rope

Crafted Club

A crafted club is made with a stick and skull. You can make a skull by cooking a cannibal's head on a fire, or finding them scattered around in the caves and the Peninsula.

1
IconCraftedClub.png
=
1
IconStick.png
+
1
IconSkull.png
Crafted
Club
Stick Skull

Upgraded Stick

May be painted and/or used as a weapon. Sticks are found strewn on the forest floor, and can be harvested from small trees. Cloth can be found in suitcases, on the beach and on cannibal "clotheslines."

1
IconUpgradedStick.png
=
1
IconStick.png
+
1
IconCloth.png
Upgraded
Stick
Stick Cloth

Upgraded Rock

May be painted and/or used as a weapon, but cannot be used in place of a normal rock in crafting.

1
IconUpgradedRock.png
=
1
IconRock.png
+
1
IconCloth.png
Upgraded
Rock
Rock Cloth

Weak Spear

Can be used as both a held weapon and a projectile.

1
IconSpear.png
=
2
IconStick.png
Weak
Spear
Stick

Upgraded Spear

Can be used as both a held weapon and as a projectile.

1
IconUpgradedSpear.png
=
1
IconSpear.png
+
2
IconCloth.png
+
3
IconBone.png
Upgraded
Spear
Weak
Spear
Cloth Bone

Incendiary Spear

Can be used as both a held weapon and as a projectile.

1
IconIncendiarySpear.png
=
1
IconUpgradedSpear.png
+
1
IconCloth.png
+
1
IconBooze.png
Incendiary
Spear
Upgraded
Spear
Cloth Booze

Flintlock Pistol

Single shot pistol, requires reload after each shot. Uses old gun ammo. All parts must be found before it can be crafted.

1
IconFlintlockPistol.png
=
IconGunPart1.png
+
IconGunPart2.png
+
IconGunPart3.png
+
IconGunPart4.png
+
IconGunPart5.png
+
IconGunPart6.png
+
IconGunPart7.png
+
IconGunPart8.png
Flintlock
Pistol
Gun Part
1
Gun Part
2
Gun Part
3
Gun Part
4
Gun Part
5
Gun Part
6
Gun Part
7
Gun Part
8

Arrows

Ammunition for the Crafted Bow or Modern Bow, they can be lit on fire with your lighter. Feathers can be harvested from killed birds, be it in the forest or on the beach. Sticks are strewn on the forest floor and from lumbering small trees.

NOTE: Poison Arrows also provide a Light Source and can be used to scout in Cave. (This currently works as of 05/23/18, it is unknown that whether or not this is intentional from devs)

Regular Arrows

The most common form of an arrow. Best used for crafting other types of arrows.

5
IconArrow.png
=
1
IconStick.png
+
5
IconFeather.png
Arrows Stick Feathers

Bone Arrows

These arrows do 40% more damage than regular arrows. They are more expensive, however.

5
IconBoneArrow.png
=
1
IconStick.png
+
5
IconFeather.png
+
5
IconBone.png
Bone
Arrows
Stick Feathers Bones

Poison Arrows

These arrows apply a poison effect which causes damage over time, slows the enemies movement speed and also slows their attack speed.

5
IconPoisonArrow.png
=
5
IconArrow.png
+
4
IconTwinberry.png
OR
4
IconSnowberries.png
OR
1
IconAmanitaMushroom.png
OR
1
IconJackMushroom.png
Poison
Arrows
Any
Arrows
Twin
Berries
Snow
Berries
Amanita
Mushroom
Jack
Mushroom

Fire Arrows

These arrows need to be lit first for the fire effect to take place. These will set enemies and animals on fire, causing more damage.

5
IconFireArrow.png
=
5
IconArrow.png
+
1
IconCloth.png
+
1
IconBooze.png
Fire
Arrows
Any
Arrows
Cloth Booze

Projectiles

These weapons need to be thrown in order to be effective.

Molotov

Molotovs need to be lit first, explode on contact and set everything in a small area on fire. They deal enough damage to kill weaker cannibals and all animals with one hit,
but stronger cannibals and mutants can withstand several molotovs. Their effectiveness is weakened in the rain.
Booze and cloth are found in suitcases, around the beach and at cannibal villages.

1
IconMolotov.png
=
1
IconCloth.png
+
1
IconBooze.png
Molotov Cloth Booze

Bomb

Bombs are throwable explosive devices. The coins are found near the plane and in suitcases as well as inside the cannibal camps/caves, most easily found on the beach (you can dig them up using a stick on the ground as well as throwable rocks). The circuit board is not rare and found near the plane and inside boxes at the beach (re-spawns after a short period of time) and also found in caves, villages, and campsites. Booze is found in the plane as well as on the beach, suitcases, caves and villages.

1
IconBomb.png
=
1
IconBooze.png
+
1
IconCircuitboard.png
+
1
IconCoins.png
+
1
IconWristwatch.png
+
1
IconElectricalTape.png
Bomb Booze Circuit
Board
Coins Wrist
Watch
Electrical
Tape

Head Bomb

Can be thrown and similar to the bomb (it must be heavier as it does not travel as far when thrown); it is a one hit kill and can kill multiple enemies if they are close.

1
IconHeadBomb.png
=
1
IconBomb.png
+
1
IconHead.png
Head
Bomb
Bomb Head

Sticky Bomb

Like the name suggests, it sticks when it touches something after thrown. It can be used to cut down a small amount of trees, but is also more useful in killing groups of enemies.

1
IconStickyBomb.png
=
1
IconBomb.png
+
1
IconSap.png
Sticky
Bomb
Bomb Sap

Clothing & Armor

Items that can be worn. Some are permanent like the Snowshoes and Rabbit Fur Boots, the others can be removed by damage.

Lizard Skin Armor

This doesn't require crafting and can be worn without any recipe. It provides armor but no stealth.

1
IconLizardSkin.png
=
1
IconLizardSkin.png
Lizard
Skin
Armor
Lizard
Skin

Stealth Armor

An enhanced version of the standard lizard skin armor. It lowers your visible range to the cannibals, and it can be crafted using lizard skin and leaves. Leaves are incredibly common and obtained from any tree or bush.

1
IconStealthArmor.png
=
1
IconLizardSkin.png
+
15
IconLeaf.png
Stealth
Armor
Lizard
Skin
Leaf

Bone Armor

Bone Armor offers twice the protection of lizard skin armor. Though it provides no Stealth

1
IconBoneArmor.png
=
6
IconBone.png
+
3
IconCloth.png
Bone
Armor
Bone Cloth

Snowshoes

Allows the player to travel faster in the snow. They cannot be worn at the same time as rabbit fur boots.

1
IconSnowshoes.png
=
5
IconStick.png
+
2
IconRope.png
Snow
Shoes
Stick Rope

Rabbit Fur Boots

Adds 20% protection from the cold as well as increasing stealth. Cannot be worn at the same time as snowshoes.

1
IconRabbitFurBoots.png
=
3
IconRabbitFur.png
+
2
IconRope.png
Rabbit
Fur
Boots
Rabbit
Fur
Rope

Warmsuit

Adds 100 Cold Armor which can help protect you from the cold. It is a full suit of armor.

1
IconWarmsuit.png
=
1
IconRaccoonSkin.png
+
4
IconBoarSkin.png
+
6
IconDeerSkin.png
+
1
IconRabbitFur.png
+
2
IconCloth.png
+
2
IconRope.png
Warmsuit Raccoon
Skin
Boar
Skin
Deer
Skin
Rabbit
Fur
Cloth Rope

Storage

These items will allow storage or extend the storage of certain items if you craft them.

Water Skin

Used for transporting water with you.

1
IconWaterskin.png
=
2
IconDeerSkin.png
+
1
IconRope.png
Waterskin Deer Skin Rope

Pouch

Allows you to gather berries and mushrooms to eat later or for crafting.

1
IconPouch.png
=
2
IconRabbitFur.png
Pouch Rabbit
Fur

Stick Bag

Allows you to carry 20 sticks as opposed to 10.

1
IconStickBag.png
=
1
IconRabbitFur.png
+
2
IconRope.png
+
3
IconCloth.png
Stick
Bag
Rabbit
Fur
Rope Cloth

Rock Bag

Allows you to carry 10 rocks as opposed to 5.

1
IconRockBag.png
=
1
IconBoarSkin.png
+
3
IconRope.png
+
1
IconCloth.png
Rock
Bag
Boar
Skin
Rope Cloth

Small Rock Bag

Allows you to carry 25 small rocks as opposed to 10.

1
IconThrowableRockBag.png
=
1
IconRabbitFur.png
+
1
IconRope.png
Small
Rock
Bag
Rabbit
Fur
Rope

Quiver

Allows you to carry 20 more arrows.

1
IconQuiver.png
=
3
IconRabbitFur.png
+
1
IconRope.png
Quiver Rabbit
Fur
Rope

Spear Bag

Allows you to carry up to 5 weak spears as opposed to 1.

1
IconSpearBag.png
=
2
IconBoarSkin.png
+
2
IconDeerSkin.png
+
2
IconCloth.png
+
3
IconRope.png
Spear
Bag
Boar
Skin
Deer
Skin
Cloth Rope

Other

Repair Tool

Allows the player to fix damaged structures. Can also be used for knocking down sticking trees, leaf farming, or knocking down barricades.

1
IconRepairTool.png
=
2
IconStick.png
+
1
IconRock.png
+
2
IconCloth.png
+
10
IconSap.png
Repair
Tool
Stick Rock Cloth Sap

Rope

Rope can either be found in some cannibal villages or crafted by combining strips of cloth.

1
IconRope.png
=
7
IconCloth.png
Rope Cloth

Herbal Medicine

Very useful when low on medicine and poorly equipped. It heals for the same amount as medicine found in suitcases, and can be crafted using Aloe and Marigold. These are most commonly found past the treeline, some distance from the beach. Up to five can be stored in the inventory.

1
IconHealthMix.png
=
1
IconAloe.png
+
1
IconMarigold.png
Herbal
Medicine
Aloe Marigold

Herbal Medicine+

Heals your health to full, and can be crafted using Aloe Vera, Marigold and Coneflower. Up to five can be stored in the inventory.

1
IconMedsPlus.png
=
1
IconAloe.png
+
1
IconMarigold.png
+
1
IconConeflower.png
Herbal
Medicine+
Aloe Marigold Cone-
flower

Energy Mix

Very useful when low on energy, and works as a natural alternative to soda. It restores the same amount of energy as soda, and can be crafted using Chicory and Coneflower. These are most commonly found among the trees. Up to five can be stored in the inventory.

1
IconEnergyMix.png
=
1
IconChicory.png
+
1
IconConeflower.png
Energy
Mix
Chicory Cone-
flower

Energy Mix+

Restores your energy to full, and can be crafted using Chicory, Coneflower and Aloe Vera. Up to five can be stored in the inventory.

1
IconEnergyMixPlus.png
=
1
IconChicory.png
+
1
IconConeflower.png
+
1
IconAloe.png
Energy
Mix+
Chicory Cone-
flower
Aloe

Toy

The Toy is a unique item which can be used as a weapon, though its main purpose is part of the story and crafting it will provide an achievement.

1
IconTimmysToy.png
=
1
IconToyBody.png
+
1
IconToyHead.png
+
1
IconToyRightArm.png
+
1
IconToyLeftArm.png
+
1
IconToyRightLeg.png
+
1
IconToyLeftLeg.png
Full
Toy
Toy
Torso
Toy
Head
Toy
Arm
Toy
Arm
Toy
Leg
Toy
Leg

Weapon Upgrades

There are many types of upgrades that can be applied to many weapons. There are permanent upgrades and temporary upgrades.

Speed Upgrade

Upgrades the speed of a weapon, though slightly reduces its damage.

1
IconSpeedUpgrade.png
=
1
IconFeather.png
+
1
IconSap.png
+
IconDownArrow.png
Speed
Upgrade
Feather Sap One of these
weapons
1
IconPlaneAxe.png
1
IconCraftedAxe.png
1
IconRustyAxe.png
1
IconModernAxe.png
1
IconSpear.png
1
IconCraftedClub.png
1
IconUpgradedStick.png
1
IconMachete.png
1
IconTennisRacket.png
1
IconClub.png
Plane
Axe
Crafted
Axe
Rusty
Axe
Modern
Axe
Weak
Spear
Crafted
Club
Upgraded
Stick
Machete Tennis
Racket
Club

Damage Upgrade

Upgrades the damage of a weapon, though slightly reduces its speeds.

1
IconDamageUpgrade.png
=
1
IconTooth.png
+
1
IconSap.png
+
IconDownArrow.png
Damage
Upgrade
Teeth Sap One of these
weapons
1
IconPlaneAxe.png
1
IconCraftedAxe.png
1
IconRustyAxe.png
1
IconModernAxe.png
1
IconSpear.png
1
IconCraftedClub.png
1
IconUpgradedStick.png
1
IconMachete.png
1
IconTennisRacket.png
1
IconClub.png
Plane
Axe
Crafted
Axe
Rusty
Axe
Modern
Axe
Weak
Spear
Crafted
Club
Upgraded
Stick
Machete Tennis
Racket
Club

Damage+ Upgrade

Upgrades the damage of a weapon more than teeth, though reduces its speed more so.

1
IconDamagePlusUpgrade.png
=
1
IconBooze.png
+
1
IconSap.png
+
IconDownArrow.png
Damage
Upgrade+
Booze Sap One of these
weapons
1
IconPlaneAxe.png
1
IconCraftedAxe.png
1
IconRustyAxe.png
1
IconModernAxe.png
1
IconUpgradedRock.png
1
IconCraftedClub.png
1
IconUpgradedStick.png
1
IconMachete.png
1
IconTennisRacket.png
1
IconClub.png
Plane
Axe
Crafted
Axe
Rusty
Axe
Modern
Axe
Upgraded
Rock
Crafted
Club
Upgraded
Stick
Machete Tennis
Racket
Club

Poison Upgrade

Provides a temporary poison upgrade that wears of after a number of hits.

1
IconPoison.png
=
4
IconTwinberry.png
OR
4
IconSnowberries.png
OR
1
IconAmanitaMushroom.png
OR
1
IconJackMushroom.png
+
IconDownArrow.png
Poison
Upgrade
Twin
Berries
Snow
Berries
Amanita
Mushroom
Jack
Mushroom
One of these
weapons
1
IconPlaneAxe.png
1
IconCraftedAxe.png
1
IconRustyAxe.png
1
IconModernAxe.png
1
IconSpear.png
1
IconUpgradedSpear.png
1
IconKatana.png
1
IconMachete.png
Plane
Axe
Crafted
Axe
Rusty
Axe
Modern
Axe
Weak
Spear
Upgraded
Spear
Katana Machete

Fire Upgrade

Provides a temporary fire upgrade that wears off after a number of strikes or after burning for a short period of time.

1
IconFireUpgrade.png
=
1
IconCloth.png
+
IconDownArrow.png
Fire
Upgrade
Cloth One of these
weapons
1
IconPlaneAxe.png
1
IconCraftedAxe.png
1
IconRustyAxe.png
1
IconModernAxe.png
1
IconCraftedClub.png
1
IconClub.png
1
IconUpgradedStick.png
Plane
Axe
Crafted
Axe
Rusty
Axe
Modern
Axe
Crafted
Club
Club Upgraded
Stick


Flashlight Upgrade

Attaches a flashlight to the Chainsaw, Crafted Bow, Modern Bow, & Flintlock Pistol to provide a light source while using that weapon. It cannot be removed once attached. It will drain the flashlight battery though can be recharged with more batteries. More Flashlights can be obtained and attached to the other weapons.

1
IconTorchUpgrade.png
=
1
IconTorch.png
+
1
IconElectricalTape.png
+
IconDownArrow.png
Flashlight
Upgrade
Flashlight Electrical
Tape
One of these
weapons
1
IconChainsaw.png
1
IconModernBow.png
1
IconCraftedBow.png
1
IconFlintlockPistol.png
Chainsaw Modern
Bow
Crafted
Bow
Flintlock
Pistol

Removed Crafted Items

Blue Paint

Will allow you to paint the plane axe, upgraded stick, and upgraded rock blue. It is also used in the construction of a wood target.

1
IconBluePaint.png
=
2
IconBlueberry.png
+
1
IconSap.png
Blue
Paint
Blue
Berry
Sap

Orange Paint

Will allow you to paint the plane axe, upgraded stick, and upgraded rock orange.

1
IconOrangePaint.png
=
2
IconMarigold.png
+
1
IconSap.png
Orange
Paint
Marigold Sap

Blue Painted Weapon

Paints the weapon blue, it does not affect the stats of the weapon, therefore it is complete cosmetic and not considered to be an upgrade. Only the Plane Axe, Upgraded Rock, and Upgraded Stick can receive a paint job.

1
IconBluePaint.png
=
1
IconBluePaint.png
+
IconDownArrow.png
Blue
Painted
Weapon
Blue
Paint
One of these
weapons
1
IconPlaneAxe.png
1
IconUpgradedRock.png
1
IconUpgradedStick.png
Plane
Axe
Upgraded
Rock
Upgraded
Stick

Orange Painted Weapon

Paints the weapon orange, it does not affect the stats of the weapon, therefore it is complete cosmetic and not considered to be an upgrade. Only the Plane Axe, Upgraded Rock, and Upgraded Stick can receive a paint job.

1
IconOrangePaint.png
=
1
IconOrangePaint.png
+
IconDownArrow.png
Orange
Painted
Weapon
Orange
Paint
One of these
weapons
1
IconPlaneAxe.png
1
IconUpgradedRock.png
1
IconUpgradedStick.png
Plane
Axe
Upgraded
Rock
Upgraded
Stick

Update history

Version Changes
v1.0 Removed paints, flintlock and toy from crafting achievement and replaced with other craftable items

Fixed placing a flare on mat showing prompt for crafting a "Flare Gun" instead of "Flare Gun Ammo"

Now assigning items as quick select by pressing the matching buttons after combining backpack with an item on the crafting mat

New 3d crafting cog art

Fixed multiview created crafting inventory views retaining the selection outline

Fixed cursor appearing below filling cog in inventory

New crafting mat action icons design

Fixed cases of upgrade ingredients on crafting mat not showing the filling cog

Same bonus upgrade recipes are now combined into a single entry in the recipe list shown when adding ingredients to the crafting mat

Fixed quickly hovering a single item on crafting mat sometimes leaving it wrongly enabled

Ingredients recipe now shows along product icon and name when adding ingredients to the crafting mat, giving you a list of all possible items you can craft using this ingredient.

New crafting cog icon, new mp dying skull icon.

v0.71b Fixed crafting recipes with overlapping ingredients and different costs not completable before having done the recipes will fewer ingredients. It will now check all valid recipes and pick the completed one with highest amount of ingredients, completing ones with fewer ingredients can be achieved by having less ingredients on the crafting mat than other recipes require (ie: it is now possible to make rabbit fur boots before the small rock bag)
v0.71 It is now possible to have more items than what a recipe requires to complete and doing so will leave the unused ingredients on the crafting mat along with the created item (ie: can add all booze and cloth to the crafting mat, and thus quickly iterate through the molotov making process)
v0.70 (UI) while having items on the crafting mat It is now displayed that you can press the Drop button to clear out everything
v0.69 The list of possible recipe displayed while combining ingredients on the crafting mat now shows only distinct entries (ie: 3 recipes yield a poisoned plane axe, it will display “Poisoned Plane Axe” only once instead of 3 times)
v0.64 Fixed a race condition in inventory and crafting logic allowing to craft item past the max amount (but not take it in inventory) by adding the product on crafting mat and then back in inventory
v0.62 Fixed missing combine prompt for some items when backpack is on the crafting mat to assign items to quick select
v0.53b Fixed crafting recipe list only showing closest 3 valid recipes. Will now list closest 7
v0.53 Fixed a case of upgrade not completing if there previously was a full recipe on the crafting mat without room for the product in inventory
v0.50 Fixed whoosh sfx playing several times in a row repeatedly before even finishing when batching items to or from crafting mat by holding right click
v0.46 Added another way to batch items from inventory to the crafting mat, it is now possible to hold the “Combine” button to incrementally add more and more items
v0.46 Revamped crafting system to allow inputs when not hovering the cog

Hitting the “Jump” button while having a valid crafting recipe on the crafting mat will now fulfill it Hitting the “Drop” button while having ingredients on the crafting mat will now return everything to the inventory Fixed crafting guide page showing the “AltFire” action instead of the “Combine” action, causing it to show wrong buttons when using a gamepad

v0.44 (Audio) Fix for crafting sound sometime being inaudible in inventory!

Fixed equipping items from crafting mat losing its active bonus

v0.43 Fixed 2d filling cog not functioning properly in specific cases, i.e. upgrade recipe matching some ingredient with a recipe which currently has all its ingredient on the crafting mat but not valid amounts yet (like arrows & speed+ upgraded stick)
v0.42 Fixed small crafting ingredient (such as teeth) below crafting cog not reachable when crafting cog is hidden
v0.41 Arrows are now limited to 5 on the crafting mat and adding/removing arrows from the crafting mat moves all 5 without requiring to hold the batch button
v0.40 Fixed rotation when flat items are placed on the crafting mat using multiview positioning (ie: ropes)
v0.39 Fixed missing twinkle when crafting items
v0.38 All equipment pieces on the crafting mat can now be equipped directly from there!
v0.37 Recipe tutorial now goes away as soon as there is any valid recipe on the crafting mat
v0.35 Fixed automated removal of multiview items from the crafting mat when closing inventory
v0.34 Fixed batching multiview item on the crafting mat not working

Fixed inventory batching with fire/poison/regular pile of arrows (both to and from the crafting mat), batching arrows will now only grab the targeted type (i.e. control click on poison arrow while having 7 poison arrow and 20 fire arrow in the pile will move only 7 poison arrow instead of 10 arrows with undetermined bonus)

v0.31 Crafting anything now closes the crafting tutorial (was closed only by making molotov or closing inventory)

Stick, ropes and booze now use the multiview feature (can be used with amount > 1 in crafting)

v0.26 Crafting mat feather/tooth/tree sap piles are now a bit smaller and teeth are more centered to prevent it from being inaccessible under bottles
v0.24 Now displaying preview for weapon speed & damage upgrade bonus when adding ingredients on the crafting mat !
v0.23 When items placed on the crafting mat match with upgrade recipes it will now be listed in the same fashion as normal recipes !
v0.20 Closing inventory while upgrading weapons now properly turns things off instead of breaking craft item positioning
v0.13 (multiplayer)Craft audio now plays for each player, you should no longer hear other players craft sfx play from far away
v0.12 Improved craft item multiview placement on crafting mat

Fixed bug that allowed players to craft items for free after closing inventory while having a valid recipe ready on the crafting mat Crafting progress bar! You can now see if the items you are adding to the crafting mat are building towards something. Crafting recipe output images! You can now see what item you are building towards on crafting mat

v0.08b Closing inventory now removes items from crafting cog
v0.06 Crafting: Fixed issue where you could remove feathers before crafting arrows and still craft the arrows. Fixed issue where you could sometimes not craft items depending on order of items placed. Adding an item to a craft that isn’t needed will stop you from crafting until it’s removed again. Fixed bug where you could lose medicine by crafting the same item multiple times

Fixed bug where coins could vanish after adding them to a craftable item

v0.01 Crafting added to the game