Also known as
|Cannot be stored|
Cloth Crates are game objects that contain 4 pieces of cloth.
Gameplay[edit | edit source]
Cloth Crates can be found through out the world. The player will be required to hit the crate with a weapon to open them. Enemies can knock these type of crates causing them to break open. These crates will respawn when you save and exit. They also respawn in caves when you exit and enter the cave again.
Trivia[edit | edit source]
- Cloth Crates were in the game prior to v0.38b, however they weren't breakable. In v0.38b they were made breakable and to contain cloth.
- In patch notes for update v0.38b, they are referred to as louis crates. These are technically antique furniture and could of been brought to the peninsula by the Christian Missionaries
Gallery[edit | edit source]
Cloth crates in cave 5
Update history[edit | edit source]
|v0.62||Removed unbreakable boxes – now only breakable box will spawn|
|v0.54||Fixed some crates in caves not breakable or breaking at the wrong scale/wrong position when hit|
|v0.51||Flintlock shots now destroy breakable wood object (such as tables and crates) and stalagmites|
|v0.39||Fixed louis suitcases breaking into too many pieces
Fixed big trunk suitcase launching player when broken apart and minimized amount of broken apart pieces
|v0.38b||Fixed missing louis crate in caves, and made breakable – now contains cloth inside and made new model/textures|
|v0.24||(Audio) Added break SFX for wooden objects, cardboard boxes, laptops and effigies
(Audio) Added slide SFX for wooden crates, small cages, tables, rocks, laptops and cardboard boxes
|v0.22||(audio) New events added for breaking laptops,cardboard boxes and effigies
(audio) Impact sfx added to cages crates and wooden table
Broken crate bits no longer impede player movement
|v0.21||All mutants can now interact with swinging bodies, dynamic crates and other objects|
|v0.06b||Fixed some dynamic objects flying up in air on spawning (boxes, suitcases)|