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Cave 1 - Dead Cave

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Cave 1 - Dead Cave
Cave1and3ver54.png
Description
Official Names
Dead Cave
Player Given Names
Cave 1


Cave 1 has four entrances: one near the southeast rim of the sinkhole, and three surrounding a small cannibal village from there (one entrance is just to the north of the village, one to the west, and one to the east near a small pond.

Inside Cave 1 is a wall that can be blown up with explosives to open a path leading to Cave 9. Additionally, the northern part of Cave 1 blends into Cave 3, which is accessible via a rope up that will lead to the first submerged area of Cave 3.

Notable Items[edit | edit source]

The following items can be found in Cave 1:
IconKatana.png Katana
IconFlashlight.png Flashlight
IconTimmysToy.png Toy Body
IconCassetteTape.png Cassette Tape 5
IconLatinPaper.png Sketch - Latin Paper
IconVirginiaSketch.png Sketch - Virginia

Other Items[edit | edit source]

IconDynamite.png Dynamite - About 5 sticks can be found in the area where the Virginia Sketch is, some outside the ledge where the sinkhole is
IconSodaBox.png Soda Crate - At the intersection that leads to cave 9

Katana Section of Cave 1[edit | edit source]

IconCircuitboard.png Circuit Board
IconMeds.png Meds (Pills)
IconFuel.png Fuel Can
IconCash.png Cash
IconPlaneMeal.png Food Tray
IconSodaBox.png Soda Crate
IconWristwatch.png Wrist Watch

Enemies[edit | edit source]

IconTheForestMap.png Cave Entrance 1[edit | edit source]

IconTheForestMap.png Cave Entrance 1[edit | edit source]

Update History[edit | edit source]

Version Changes
v1.0 Fixed holes and new lighting

New cave climbdown area covers and fixes can stand on opening holes

Added darkening in cave entrances to cover transition of player entering and loading

Added new Loading/Unloading Caves message while entering/exiting caves

v0.62 Fixed a water area in cave 1 that was missing it’s trigger making it not swimmable

Fixed cave ground not properly initializing down cave 1’s sinkhole ledge Caves – Pass on Cave 1 holes and items placement.

v0.56 Caves – Fixed broken swimzone in Cave 1 hallway
v0.54 Cave 1 More cave audio ambience between wood plank walls, Added broken wood plank details moved cross pick up to before first wall breakdown, Fixed unbreakable box on walkout side to sinkhole area

(Balance) Added some skinny pale enemies to cave 1 armsy room

v0.46 Fixed some navmesh issues in Cave 1
v0.39 Caves – added more sfx to cave 1

Caves – replaced cave 1 hanging skull lamps with dynamic versions Caves – Removed all old rocks from cave 1

v0.38 Caves – removed old rocks from Cave 1

Caves – fixed skulls inside walls in cave 1 Caves – fixed intersecting sticks in cave 1 Adjusted enemy layout in cave 1

v0.37 Caves – Fixed hole in cave 1 leaking light

Caves – Fixed timmy drawing 2 in cave 1 not being pickupable

v0.33 Fixed cave 1 bats exiting cave at wrong position
v0.31 Cave 1 – adjusted stalactites in flooded room, sinkhole walkout hallway walkout added
v0.30 (balance)Updated enemy layout in cave 1
v0.28 Caves- upped collision detail on walls for cave 1

Caves – replaced old lamps in cave 1 and improved cave 1 lighting Moved katana from in front of cave 1 to deeper inside cave 1.

v0.26d Fixed large missing piece in cave 1
v0.26 Improved look of cave 1 entrance, better rock materials and fixed running water settings on cave wall molted type
v0.25 Cave 1 – fixed seam in floor, fixed distortion in parts of floor. Raised rocks in flooded room. lighting improvements, more walls replaced with mineral wall type
v0.21 Fixed shadow blocking partially blocking climb exit in cave 1
v0.20 Cave 1 tweaks – added more holes with light streaming in, fixed some stalagmites floating above floor, moved headless body, added dynamite pickups near hole to sinkhole. Fixed hole to sinkhole view being blocked. Added more enemies to large room. Re-worked dead room with better pickups. Replaced hanging bodies with dynamic hanging bodies. Fixed repeating story pickups, so now only 1 of each is pickupable (i.e. bibles) Cave 1 now connects to Cave 3. Hanging bodies added to armsy room.
v0.19 Re-worked pickups in cave 1 dead room.
v0.13 Cave 1- major design re-work. More interesting areas, easier to navigate, more secret areas and items, improved collision.
v0.01 Cave 1 added to the game