Catapult

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Catapult
CatapultFarket.png
Catapult
Description
Also known as
Multi Thrower
Rock Thrower
Added in
v0.35
Building Type
Trap
Upgradable
No
Custom
No
Variations
None
Attachments
None
Uses
Launching objects
Launching explosives
Storage
Restrictions
Can't turn far
Negatives
Spoils meat when placed in it
Stores
See below
Other Effects
Kills or injures enemies
Stackable
No
Buildable on
Most surfaces
Durability
Very Strong


The Catapult is less of a trap and more of a mounted weapon because it can only be created through the defense section of the survival guide. It was added in update v0.36 under the name multi-thrower to The Forest.

Gameplay[edit | edit source]

Once built, the player can load the catapult with items. Using the C key while item is equipped and then "mount" the catapult with the E key to fling items at an enemy. It can be difficult to aim, but with practice can be very effective.

The catapult can be used to stores many of the games items. Using R, the player can go through a selection of items in their inventory. However, due to patches consistently being released, this changes the type of items. Previously players were able to store Old Pots, though now they no longer can. If items are stored and patches change, the items can safely be collected though they can not be re-stored in the catapult.

The catapult can store animal heads, flares, all animal meats and many more other items. They can be safely stored there. However, be careful not to launch your items.

Building[edit | edit source]

1
IconCatapult.png
=
15
IconStick.png
+
1
IconRope.png
+
5
IconLog.png
Catapult Stick Rope Log

Ammunition[edit | edit source]

The catapult can store many types of items, though most cannot deal damage or are ineffective. Explosives will explode after being launched. It will launch 3 items at a time, unless 1 or 2 are place in at a time. Here is a list of recommended ammunition's for the catapult:
IconRock.png Rock
IconMolotov.png Molotov
IconDynamite.png Dynamite
IconBomb.png Bomb
IconStickyBomb.png Sticky Bomb
IconHeadBomb.png Head Bomb

Storage Abilities[edit | edit source]

The catapult can store many items that cannot be stored elsewhere. Keep in mind if they catapult is used, the last 3 items are loaded up and cannot be taken out. If explosives are loaded up, you cannot get them out and you will have to launch them and they will explode. If the catapult is destroyed, you will lose all the items inside. It will also cause meats to go spoiled if placed inside.
IconArm.png Arm - Will spoil if stored in the catapult
IconBone.png Bone - Can also be stored in a Bone Basket
IconBomb.png Bomb - Will explode if launched
IconDynamite.png Dynamite - Will explode if launched
IconFish.png Fish Meat - Will spoil if stored in the catapult
IconFlare.png Flare - Will ignite if launched
IconLargeGenericMeat.png Generic Meat - Will spoil if stored in the catapult
IconHead.png Head - Can also be stored on a Drying Rack
IconHeadBomb.png Head Bomb - Will explode if launched
IconLeg.png Leg - Will spoil if stored in the catapult
IconLizardMeat.png Lizard Meat - Will spoil if stored in the catapult
IconMolotov.png Molotov - Will explode if launched
IconRabbitMeat.png Rabbit Meat - Will spoil if stored in the catapult
IconRepairTool.png Repair Tool
IconRock.png Rock - Can also be stored in a Rock Holder
IconSkull.png Skull - Has no other means of storage
IconSmallGenericMeat.png Small Generic Meat - Will spoil if stored in the catapult
IconStick.png Stick - Can also be stored in a Stick Holder
IconStickyBomb.png Sticky Bomb - Will explode if launched
IconSmallRock.png Throwable Rock - Has no other means of storage
IconTennisBall.png Tennis Ball - Has no other means of storage
IconHeadBoar.png Boar Head - Has no other means of storage
IconHeadCrocodile.png Crocodile Head - Has no other means of storage
IconHeadDeer.png Deer Head - Has no other means of storage
IconHeadGoose.png Goose Head - Has no other means of storage
IconHeadLizard.png Lizard Head - Has no other means of storage
IconHeadRabbit.png Rabbit Head - Has no other means of storage
IconHeadRaccoon.png Raccoon Head - Has no other means of storage
IconHeadSeagull.png Seagull Head - Has no other means of storage
IconHeadShark.png Shark Head - Has no other means of storage
IconHeadSquirrel.png Squirrel Head - Has no other means of storage
IconHeadTortoise.png Tortoise Head - Has no other means of storage
IconMapPieces.png Map parts - Map parts can no longer be found but can still be added using console commands or mods.

Trivia[edit | edit source]

  • The catapult has 3 names, it was originally called the rock thrower when it was released in v0.35. Shortly after in v0.36 it was replaced with a new model called the Multi Thrower.
  • In the patch notes, the catapults names are Catapult, Multi Thrower, and Rock Thrower.

Gallery[edit | edit source]

Update History[edit | edit source]

Version Changes
v0.73 Placing a ghost catapult now requires to have enough room behind for the player to use it

Fixed dynamite going off automatically when added to catapult

v0.71 Fixed player movement getting locked if getting hit while holding the catapult
v0.68d Fixed some issues with items not appearing correctly on weapon racks or holders or in the catapult
v0.62 Contents of catapult’s basket is now saved

Repairing catapult no longer clears out the content of its item holder

v0.56 Fixed catapult not properly receiving damage hits
v0.53 Fixed rock thrower having no collision when built on a raft

Fixed rock thrower projectiles sometimes damaging player when released from thrower

v0.46 Increased range of catapult
v0.39b (multiplayer)Fixed explosives thrown via thrower sometimes kicking clients
v0.39 Changed multi-thrower holder icons to the generic add/take ones

Fixed player movement getting stuck when entering rock Thrower while crouched (Multiplayer) Fixed missing sound when reloading catapult as client

v0.37 (Multiplayer) Fixed molotovs thrown from multi-thrower not breaking correctly for clients
v0.36 Catapults name changed from rock thrower to multi thrower and/or catapult

New building: Multi Thrower ! (replaces the rock thrower) Most right hand held items can now be added to the holder. Projectiles such as bombs produce their standard effect while other items act like rocks previously did Meat picked up from multi thrower is now always spoilt (audio)New audio added for multi-thrower Catapult can now be built on the raft without it sinking

v0.35c Blocked players from opening book whilst using catapult
v0.35 Rock Thrower/Catapult added to the game (Originally called the rock thrower on release)
Survival Guide
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