Building

From The Forest Wiki
Jump to: navigation, search

Building is a gameplay aspect that allows the player to construct objects such as fires and shelters using accessible materials. Various damaged buildings can be fixed using sap or the Repair Tool once they have crafted it. Though there are some buildings like the Custom Foundation may require logs as part of the repairing process.

To build structures, use the Survival Guide by pressing B. After choosing a structure, the player can designate where they want the building to be placed. While designating, use R to rotate the building and your use button (E by default) to place it. Custom type buildings can have their first point placed by pressing left mouse button and you can remove the last point by pressing right mouse button, this can also cancel the placement. By pressing and holding C, you can erase a building's blueprint. This will return most of the materials back, depending on how much is placed. The more materials that have been placed, the more that will be lost in the process and some are non recoverable, like turtle shells, leaves, and pots.

Fires[edit | edit source]

Fires may be used to cook meat, stews, provide warmth, provide a light source, and/or to protect against or attract cannibals and mutants. They can be fuelled with leaves and cash which extends their burn length. They can be difficult to maintain when it is raining. Fires will also damage players if they walk into them with the exception of the standing fire. Fires can be used to burn dead cannibals for bones & skulls. If heads are cooked, they’ll turn into skulls. If arms or legs are cooked for too long, they’ll turn into a bone. There are some fires located in caves that the player can utilize. Fires can be lit with the lighter, molotovs, lit tennis balls and fire arrows. They can also be lit by a leaf pile trap if it is placed on or in a fire. When lit, the leaf pile trap will cause a chain reaction and light the fires at the same time. Fire Thrower Cannibals fire attack can also light fires.

There are four different types of fires currently exist within the game:

Name and Image Description Building Requirements
BasicFireFarket.png
Basic Fire
  • A small, cheap fire with a short life span
  • Boils polluted water into clean water with a pot
  • Cooks meat & stews, provides warmth & light
1
IconBasicFire.png
=
7
IconLeaf.png
+
2
IconStick.png
Basic
Fire
Leaf Stick
FirePitFarket.png
Fire Pit
  • More expensive than basic fires, though lasts longer
  • Boils polluted water into clean water with a pot
  • Cooks meat & stews, provides warmth & light
1
IconFirePit.png
=
7
IconLeaf.png
+
4
IconStick.png
+
7
IconRock.png
Fire
Pit
Leaf Stick Rock
StandingFireFarket.png
Standing Fire
1
IconStandingFire.png
=
7
IconLeaf.png
+
4
IconStick.png
+
3
IconRock.png
Standing
Fire
Leaf Stick Rock
BonfireFarket.png
Bonfire
1
IconBonfire.png
=
20
IconLeaf.png
+
10
IconStick.png
+
5
IconLog.png
Bonfire Leaf Stick Log

Shelters[edit | edit source]

Shelters are one of the most important buildings in all of The Forest game. They are used for sleep which restores energy, and also for saving your progress. All shelters come with a house overlay icon which marks its location, it can be seen anywhere in the game world. This is advantageous to the player when adventuring, so they can always find their way home. The player can press R on this icon to change its color, or change it to a white color to switch the icon off. Most of the shelters protect against rain and keep players warm during the night. Like most of other buildings, shelters can be destroyed by cannibals and mutants. Currently there are six kinds of shelters. Two are listed under elevated structures, being the Tree House and Alpine Tree House, which both require a tree to attach to.

Here are the four standard shelters that can be built:

Name and Image Description Building Requirements
TempShelterFarket.png
Temporary Shelter
  • Sleep and save point
  • Is destroyed after sleeping in it
  • No protection from cold & rain
1
IconTempShelter.png
=
26
IconLeaf.png
+
14
IconStick.png
Temporary
Shelter
Leaf Stick
HuntingShelterFarket.png
Hunting Shelter
  • Unlimited sleep and save point
  • One of cheapest permanent shelters
  • No protection from cold & rain
1
IconHuntingShelter.png
=
7
IconStick.png
+
6
IconRock.png
+
7
IconLog.png
Hunting
Shelter
Stick Rock Log
SmallCabinFarket.png
Small Cabin
  • Unlimited sleep and save point
  • Has a door and window, can be walked inside, has no floor
  • Protection from cold & rain
1
IconSmallCabin.png
=
13
IconLog.png
Small
Cabin
Log
LogCabinFarket.png
Log Cabin
  • Unlimited sleep and save point
  • A complete house, with floor, door, and windows
  • Protection from cold & rain
1
IconLogCabin.png
=
82+
IconLog.png
Log
Cabin
Log

Food and Water[edit | edit source]

These buildings will provide ways to collect and store food and water, though mostly food. Very useful and cheap to build resource-wise. Their pages contain more information:

Name and Image Description Building Requirements
RabbitCageFarket.png
Rabbit Cage
1
IconRabbitCage.png
=
13
IconStick.png
Rabbit
Cage
Stick
WaterCollectorFarket.png
Water Collector
1
IconWaterCollector.png
=
4
IconStick.png
+
1
IconTurtleShell.png
Water
Collector
Stick Turtle
Shell
GardenFarket.png
Garden
1
IconGarden.png
=
2+
IconLog.png
Garden Log
DryingRackFarket.png
Drying Rack
  • Dries meat for instant consumption & to prevent spoiling
  • Holds 7 meats, takes 8 minutes & 20 seconds to dry meat
  • Cannot store small generic meat
1
IconDryingRack.png
=
5
IconStick.png
Drying
Rack
Stick

Storage Structures[edit | edit source]

Storage structures are great way how to keep your backpack free of resources, or important items like food, weapons, medicine, etc. Currently there are eight kinds of these structures: (In newer updates of The Forest the Snack Bar and the Medicine Cabinet can hold the same items in 1. E.g. Snacks can go into medicine cabinet and [[Meds]] can go into snack bar. They just become Small Cabinet (medicine cabinet) and Large Cabinet (snack bar) in your handbook.

Name and Image Description Building Requirements
StickHolderSmallFarket.png
Small Stick Holder
  • This is one of the variations of the same building, press R to change it on the blueprint
  • Small stick holders store 20 sticks
  • Can be placed on boats
1
IconStickHolderSmall.png
=
6
IconStick.png
Small
Stick
Holder
Stick
StickHolderLargeFarket.png
Large Stick Holder
  • This is one of the variations of the same building, press R to change it on the blueprint
  • Large stick holders store 40 sticks
  • Can be placed on boats
1
IconStickHolderLarge.png
=
24
IconStick.png
Large
Stick
Holder
Stick
LogHolderSmallFarket.png
Small Log Holder
  • This is one of the variations of the same building, press R to change it on the blueprint
  • Small log holder stores 7 logs
  • Can be placed on boats
1
IconLogHolderSmall.png
=
16
IconStick.png
Small
Log
Holder
Stick
LogHolderLargeFarket.png
Large Log Holder
  • This is one of the variations of the same building, press R to change it on the blueprint
  • Large log holders store 12 logs
  • Can be placed on boats
1
IconLogHolderLarge.png
=
24
IconStick.png
Large
Log
Holder
Stick
RockHolderSmallFarket.png
Small Rock Holder
  • This is one of the variations of the same building, press R to change it on the blueprint
  • Small rock holders store 20 rocks
  • Can be placed on boats
1
IconRockHolderSmall.png
=
8
IconStick.png
Small
Rock
Holder
Stick
RockHolderLargeFarket.png
Large Rock Holder
  • This is one of the variations of the same building, press R to change it on the blueprint
  • Large rock holders store 40 rocks
  • Can be placed on boats
1
IconRockHolderLarge.png
=
20
IconStick.png
Large
Rock
Holder
Stick
LogSledFarket.png
Log Sled
  • Stores & moves logs, sticks, rocks, torsos and dead bodies
  • Dynamic Structure, can move around
  • Is marked with a flag, press R to change the color of flag
1
IconLogSled.png
=
21
IconStick.png
Log
Sled
Stick
WeaponRackFarket.png
Weapon Rack
1
IconWeaponRack.png
=
10
IconStick.png
Weapon
Rack
Stick
ExplosivesHolderFarket.png
Explosives Holder
1
IconExplosivesHolder.png
=
8
IconStick.png
+
1
IconLog.png
Explosives
Holder
Stick Log
SmallCabinetFarket.png
Small Cabinet
1
IconSmallCabinet.png
=
7
IconLog.png
Small
Cabinet
Log
LargeCabinetFarket.png
Large Cabinet
1
IconLargeCabinet.png
=
8
IconLog.png
Large
Cabinet
Log
SkinRackFarket.png
Skin Rack
1
IconSkinRack.png
=
20
IconStick.png
Skin
Rack
Stick
ArmorRackFarket.png
Armor Rack
1
IconArmorRack.png
=
37
IconStick.png
Armor
Rack
Stick
BoneBasketFarket.png
Bone Basket
1
IconBoneBasket.png
=
21
IconStick.png
Bone
Basket
Stick
ArrowBasketFarket.png
Arrow Basket
1
IconArrowBasket.png
=
25
IconStick.png
Arrow
Basket
Stick

Custom Buildings[edit | edit source]

Custom buildings give the player the creative freedom to build almost everything, from tiny wooden houses to gigantic fortresses. To improve your own creative shelters. Most of these buildings that can be stretched diagonally, when you do so, it often leaves an invisible portion of the structure stretched out further than you can't see, blocking movement. These buildings allow the most creative freedom of all the buildings in the game:

Name and Image Description Building Requirements
CustomFoundationFarket.png
Custom Foundation
  • Easiest way to start custom building
  • Snaps into place to make it easier to build
  • It is great for planning where you're going to build
IconCustomFoundation.png
=
IconLog.png
Custom
Foundation
Log
CustomFloorFarket.png
Custom Floor
  • Use C to activate manual mode, on a building
  • Has many uses, including bridges
  • To build many custom designs, primarily multiple floors
IconCustomFloor.png
=
IconLog.png
Custom
Floor
Log
CustomWallFarket.png
Custom Wall
  • Use C to activate manual mode, on a building
  • Use R to change type, to window, doorway, or wall
  • To build many custom designs
IconCustomWall.png
=
IconLog.png
Custom
Wall
Log
CustomRoofFarket.png
Custom Roof
IconCustomRoof.png
=
IconLog.png
Custom
Roof
Log
CustomStairsFarket.png
Custom Stairs
  • Provides custom elevation
  • Does not have an automatic mode
  • Can be difficult to reach higher areas
IconCustomStairs.png
=
IconLog.png
Custom
Stairs
Log
HoleCutterFarket.png
Hole Cutter
  • Removes most buildings, boats, and log sleds
  • Helps in creating multiple floors, e.i clears a hole in custom floors for stairs
  • Highly destructible, use caution. Saving before use is recommended
N/A
PlatformFarket.png
Platform
1
IconPlatform.png
=
IconLog.png
Platform Log
SidePlatformFarket.png
Side Platform
  • Use the platform blueprint to obtain this
  • Can only be placed against set game objects, more cost effective
  • Attachable to cliffs, big trees, Cannibal huts & giant tree stumps
1
IconSidePlatform.png
=
6
IconLog.png
Side
Platform
Log
GazeboFarket.png
Gazebo
1
IconGazebo.png
=
60
IconStick.png
+
30+
IconLog.png
Gazebo Stick Log
RockWallFarket.png
Rock Wall
  • Stronger than bone fences and stick fences
  • Three stacks high will prevent enemies climbing it
  • Used for walls, bases, houses, etc.
IconRockWall.png
=
IconRock.png
Rock
Wall
Rock
RockPathFarket.png
Rock Path
  • Decoration purposes only
  • Can be removed with the hole cutter
  • Can be used to clear grass, will regrow if removed though
IconRockPath.png
=
IconRock.png
Rock
Path
Rock
StickFenceFarket.png
Stick Fence
IconStickFence.png
=
IconStick.png
Stick
Fence
Stick
BoneFenceFarket.png
Bone Fence
  • Used for walls, bases, houses, etc.
  • Stronger than stick fences, weaker than rock walls
  • Not automatically stack-able
IconBoneFence.png
=
IconBone.png
Bone
Fence
Bone

Elevated Structures[edit | edit source]

Elevated Structures are buildable structures that mostly can be built and attached to certain trees. Some structures like the Tree Bridge can be attached to platforms though. The Tree House and Alpine Tree House can be used as shelters to save and sleep. Keep in mind that an Armsy can knock down trees, they spawn after day 7. Even with building destruction mode switched off, they can still knock trees down. Though these are very safe from cannibals and other mutants.

Name and Image Description Building Requirements
TreeHouseFarket.png
Tree House
  • Can be slept and saved in.
  • After placed, press R To remove or keep the climbing rope.
  • If tree is destroyed, it will be destroyed
1
IconTreeHouse.png
=
35
IconLog.png
+
1
IconRope.png
Tree
House
Log Rope
(optional)
AlpineTreeHouseFarket.png
Alpine Tree House
  • Can be slept and saved in.
  • After placed, press R To remove or keep the climbing rope.
  • If tree is destroyed, it will be destroyed
1
IconAlpineTreeHouse.png
=
18
IconStick.png
+
29
IconLog.png
+
1
IconRope.png
Alpine
Tree
House
Stick Log Rope
(optional)
TreePlatformFarket.png
Tree Platform
  • After placed, press R To remove or keep the climbing rope.
  • tree bridges can be attached
  • If tree is destroyed, it will be destroyed
1
IconTreePlatform.png
=
14
IconLog.png
+
1
IconRope.png
Tree
Platform
Log Rope
Optional
TreeBridgeFarket.png
Tree Bridge
IconTreeBridge.png
=
IconLog.png
Tree
Bridge
Log

Basic Structures[edit | edit source]

If the shelters above don't suit you, a custom one can be created using the following components in a way that does:

Name and Image Description Building Requirements
BasicWallFarket.png
Basic Wall
1
IconBasicWall.png
=
5
IconLog.png
Basic
Wall
Log
SimpleStairsFarket.png
Simple Stairs
1
IconSimpleStairs.png
=
5
IconLog.png
Simple
Stairs
Log
WallWithDoorFarket.png
Wall with Door
1
IconWallWithDoor.png
=
5
IconLog.png
Wall
with
Door
Log
WallWithWindowFarket.png
Wall with Window
1
IconWallWithWindow.png
=
5
IconLog.png
Wall
with
Window
Log

Utility Structures[edit | edit source]

Utility Structures are structures that serve and be used to benefit the player:

Name and Image Description Building Requirements
StickMarkerFarket.png
Stick Marker
  • Provides a flag marker to note a location
  • Can be placed most places in the game, including caves
  • Flag color can be changed using R
1
IconStickMarker.png
=
2
IconStick.png
+
2
IconRock.png
+
1
IconCloth.png
Stick
Marker
Stick Rock Cloth
TargetFarket.png
Wood Target
1
IconTarget.png
=
4
IconStick.png
+
1
IconLog.png
Target Stick Log
ClimbingRopeFarket.png
Climbing Rope
1
IconClimbingRope.png
=
1
IconRope.png
Climbing
Rope
Rope
SapCollectorFarket.png
Sap Collector
  • Attach it to a tree to create an automatic sap collector
  • If pot is placed in blueprint and it is cancelled, pot will disappear
  • If tree is destroyed, the sap collector is destroyed
1
IconSapCollector.png
=
1
IconStick.png
+
1
IconRope.png
+
1
IconOldPot.png
Sap
Collector
Stick Rope Old
Pot
FreestandingZiplineFarket.png
Freestanding Zipline
  • To travel faster and over terrain or water
  • Can be used to transport logs
  • Can be placed over the sinkhole
1
IconFreestandingZipline.png
=
10
IconLog.png
+
IconRope.png
Free-
standing
Zipline
Log Rope
TreeZiplineFarket.png
Tree Zipline
  • To travel faster and over terrain or water
  • Can be used to transport logs
  • If tree is destroyed, the structure is destroyed
1
IconTreeZipline.png
=
4
IconStick.png
+
IconRope.png
Tree
Zipline
Stick Rope
CraneFarket.png
Crane
  • Certain builds can be placed on it, such as storage buildings
  • Won't accept log sleds
  • Destroys everything it is placed on, use caution
1
IconCrane.png
=
IconLog.png
+
6
IconRope.png
Crane Log Rope
BirdhouseFarket.png
Birdhouse
  • Attracts birds to where it is placed which will leave feathers behind.
  • Does not need to be placed on a tree, can be placed on many structures.
  • Works similar to the sap collector, in that it automatically collects
1
IconBirdhouse.png
=
1
IconLog.png
+
4
IconStick.png
Bird
House
Log Stick

Furniture[edit | edit source]

Furniture is used for decoration of your base/shelter/house, though some furniture buildings have practical uses aside from decorating. There are many pieces of furniture that you can build:

Name and Image Description Building Requirements
BenchFarket.png
Bench
  • A wooden bench for recovering energy and decorating
  • Very cheap to build
  • Can block animals
1
IconBench.png
=
2
IconLog.png
Wooden
Bench
Log
BedFarket.png
Bed
1
IconBed.png
=
17
IconStick.png
+
1
IconRope.png
+
4
IconRabbitFur.png
Bed Stick Rope Rabbit
Fur
TableFarket.png
Table
1
IconTable.png
=
5
IconLog.png
Table Log
ChairFarket.png
Chair
  • A stick chair for recovering energy and decorating
  • Same purpose as the bench, smaller & more expensive
  • Only fits one player
1
IconChair.png
=
30
IconStick.png
+
2
IconDeerSkin.png
Chair Stick Deer
Skin
FireplaceFarket.png
Fireplace
  • Primarily built for decoration
  • Intended to place a basic fire or fire pit inside it
  • Does not have a chimney
1
IconFireplace.png
=
68
IconRock.png
+
2
IconLog.png
Fire
Place
Rock Log
CouchFarket.png
Couch
  • A wooden couch covered in deer skin, recovers energy
  • Same purpose as the bench, bigger & more expensive
  • Fits multiple players on it
1
IconCouch.png
=
5
IconLog.png
+
12
IconStick.png
+
7
IconDeerSkin.png
Couch Log Stick Deer
Skin
SmallTableFarket.png
Small Table
1
IconSmallTable.png
=
3
IconLog.png
Small
Table
Log
BoneChairFarket.png
Bone Chair
  • A bone chair which is used for recovering energy and decorating
  • Same purpose as the bench, smaller & more expensive
  • Only fits one player
1
IconBoneChair.png
=
31
IconBone.png
Bone
Chair
Bone

Decorations[edit | edit source]

As the title implies, most of these constructions are for decorative purposes only, although some of them may provides benefits like lamps, weapon racks or planters. There are many types of decorations that you can build:

Name and Image Description Building Requirements
DeerSkinFarket.png
Deer Skin Decoration
  • Places a deer skin on a nominated surface.
  • Decoration only
  • Will sometimes appear inside the surface, use caution
1
IconDeerSkin.png
=
1
IconDeerSkin.png
Deer
Skin
Decoration
Deer
Skin
RabbitFurFarket.png
Rabbit Fur Decoration
  • Places a rabbit fur on a nominated surface.
  • Decoration only
  • Will sometimes appear inside the surface, use caution
1
IconRabbitFur.png
=
1
IconRabbitFur.png
Rabbit
Fur
Decoration
Rabbit
Fur
SkullLampFarket.png
Skull Lamp
  • Permanent light source that can be placed on the ground
  • Does not provide warmth
  • Cannot set the player on fire
1
IconSkullLamp.png
=
3
IconStick.png
+
1
IconSkull.png
+
1
IconSap.png
Skull
Lamp
Stick Skull Sap
CeilingSkullLampFarket.png
Ceiling Skull Lamp
  • Permanent light source that can be placed on a ceiling of some buildings
  • The light flickers, this may be an issue for some
  • Provides light, but does not provide warmth
1
IconCeilingSkullLamp.png
=
1
IconRope.png
+
1
IconSkull.png
+
1
IconSap.png
Ceiling
Skull
Lamp
Rope Skull Sap
SkullTrophyFarket.png
Decorative Skull
  • A stick with a skull on it that can be placed on a wall for decoration
  • Decoration only
  • Has no light source
1
IconSkullTrophy.png
=
1
IconStick.png
+
1
IconSkull.png
Decorative
Skull
Stick Skull
HeadTrophyFarket.png
Head Trophy
1
IconHeadTrophy.png
=
1
IconStick.png
+
IconDownArrow.png
Head
Trophy
Stick One of these
heads
at any time
1
IconHeadBoar.png
1
IconHeadCrocodile.png
1
IconHeadDeer.png
1
IconHeadGoose.png
Boar
Head
Crocodile
Head
Deer
Head
Goose
Head
1
IconHeadLizard.png
1
IconHeadRabbit.png
1
IconHeadRaccoon.png
1
IconHeadSeagull.png
Lizard
Head
Rabbit
Head
Raccoon
Head
Seagull
Head
1
IconHeadShark.png
1
IconHeadSquirrel.png
1
IconHeadTortoise.png
1
IconHeadArmsy.png
Shark
Head
Squirrel
Head
Tortoise
Head
Armsy
Head
1
IconHeadVirginia.png
1
IconHeadCowman.png
1
IconHeadMutantBaby.png
Virginia
Head
Cowman
Head
Baby
Head
WallWeaponRackFarket.png
Wall Weapon Rack
1
IconWallWeaponRack.png
=
2
IconStick.png
Wall
Weapon
Rack
Stick
GroundWeaponHolderFarket.png
Ground Weapon Holder
1
IconGroundWeaponHolder.png
=
1
IconLog.png
Ground
Weapon
Holder
Log
WallPlanterFarket.png
Wall Planter
1
IconWallPlanter.png
=
25
IconStick.png
Wall
Planter
Stick
BoneChandelierFarket.png
Bone Chandelier
1
IconBoneChandelier.png
=
26
IconBone.png
+
8
IconSkull.png
+
5
IconCloth.png
Bone
Chandelier
Bone Skull Cloth
BoneFrameFarket.png
Bone Frame
  • Decoration only, intended to place Timmy's drawings inside it
  • It is very difficult to get pictures perfectly inside it
  • Pictures cannot be removed or changed once placed, use caution
1
IconBoneFrame.png
=
4
IconBone.png
+
1
IconRabbitFur.png
Bone
Frame
Bone Rabbit
Fur
StickFrameFarket.png
Stick Frame
  • Decoration only, intended to place Timmy's drawings inside it
  • It is very difficult to get pictures perfectly inside it
  • Pictures cannot be removed or changed once placed, use caution
1
IconStickFrame.png
=
4
IconStick.png
+
1
IconRabbitFur.png
Stick
Frame
Stick Rabbit
Fur

Small Traps[edit | edit source]

Small Traps are used to catch wild animals and get food easier, or to fight off mutants and cannibals.

Name and Image Description Building Requirements
AnimalTrapFarket.png
Animal Trap
1
IconAnimalTrap.png
=
31
IconStick.png
Animal
Trap
Stick
FishTrapFarket.png
Fish Trap
1
IconFishTrap.png
=
28
IconStick.png
+
2
IconRope.png
Fish
Trap
Stick Rope
LeafPileTrapFarket.png
Leaf Pile Trap
  • Used to light things on fire
  • Triggered by fire
  • Works well in front of gates
1
IconLeafPileTrap.png
=
50
IconLeaf.png
Leaf
Pile
Trap
Leaf
MolotovWireTrapFarket.png
Molotov Wire Trap
  • Used to light enemies on fire
  • Can be triggered by player, use caution
  • No materials are recovered after trap is triggered
1
IconMolotovWireTrap.png
=
1
IconStick.png
+
3
IconCloth.png
+
1
IconMolotov.png
Molotov
Trap
Stick Cloth Molotov
ExplosiveWireTrapFarket.png
Explosive Wire Trap
  • Can be triggered by player, use caution
  • No materials are recovered after trap is triggered
  • Will destroy buildings and trees, use caution
1
IconExplosiveWireTrap.png
=
1
IconStick.png
+
2
IconCloth.png
+
1
IconBomb.png
Explosive
Wire
Trap
Stick Cloth Bomb

Advanced Traps[edit | edit source]

Advanced Traps are used to kill mutants and cannibals. They are more difficult to use and all have their strengths and weaknesses depending on the given situation.

Name and Image Description Building Requirements
DeadfallTrapFarket.png
Deadfall Trap
  • Kills all cannibals instantly when struck
  • Takes two hits to kill mutants on harder modes
  • Can damage the player
1
IconDeadfallTrap.png
=
3
IconStick.png
+
3
IconLog.png
Deadfall
Trap
Stick Log
HBTrapFarket.png
Happy Birthday Trap
  • Kills all cannibals instantly when struck
  • Takes two hits to kill mutants on harder modes
  • Can damage the player
1
IconHBTrap.png
=
20
IconStick.png
+
2
IconRock.png
+
2
IconRope.png
+
4
IconLog.png
Happy
Birthday
Trap
Stick Rock Rope Log
RopeSwingTrapFarket.png
Rope Swing Trap
  • Can only be placed on a tree
  • If tree is destroyed, the structure is destroyed
  • Can damage the player
1
IconRopeSwingTrap.png
=
10
IconRock.png
+
1
IconRope.png
+
6
IconLog.png
Rope
Swing
Trap
Rock Rope Log
NooseTrapFarket.png
Noose Trap
  • Traps a cannibal until they are killed or released
  • Cannibals will try to free their kin & can hurt you while they are trapped
  • Has no effect on mutants
1
IconNooseTrap.png
=
2
IconStick.png
+
1
IconRope.png
+
5
IconLog.png
Noose
Trap
Stick Rope Log

Defensive Structures[edit | edit source]

Defensive Structures are built by players to assist in preventing cannibals and mutants from entering their bases and causing them harm, however these buildings can be destroyed. Defensive Structures are found in the Survival Guide and can consist of, the Defensive Spikes, Defensive Wall, Defensive Wall Reinforcement and the Catapult. The Catapult is especially different because it is more of an offensive building and can even be used as storage. Defensive structures can also include rock walls, stick fences, and bone fences. Though here is a list of specific defensive structures:

Name and Image Description Building Requirements
DefensiveSpikesFarket.png
Defensive Spikes
  • Enemies cant go through it
  • Stronger than defensive wall
  • Can be climbed by player, not by enemy
1
IconDefensiveSpikes.png
=
9
IconLog.png
Defensive
Spikes
Log
DefensiveWallFarket.png
Defensive Wall
  • Can be upgraded with Defensive Wall Reinforcement
  • Gates can be placed inside the defensive wall by pressing R
  • A double gate be achieved by pressing R on two sections side by side
IconDefensiveWall.png
=
IconLog.png
Defensive
Wall
Log
ReinforcementFarket.png
Defensive Wall
Reinforcement
  • Provides 40% bonus health to defensive walls
  • Possibly prevents cannibals from climbing walls
  • Spikes don't damage enemies
1
IconReinforcement.png
=
8
IconStick.png
+
12
IconRock.png
Wall
Re-
inforcement
Stick Rock
CatapultFarket.png
Catapult
  • Used to launch many items in the game, including explosives
  • Launches 3 items at a time
  • Can be used as storage, holds 20 items
1
IconCatapult.png
=
15
IconStick.png
+
1
IconRope.png
+
5
IconLog.png
Catapult Stick Rope Log

Boats[edit | edit source]

Boats can be used to travel the waters quickly, to move materials, to be a mobile base, to avoid cannibals, mutants, crocodiles, sharks, and to aid the player in fishing more easily. They can be used when building a base on an island, since most storage buildings can be placed on them allowing for greater movement of needed materials. There are currently three different kinds of boats that the player is able to build: the Small Raft, the Large Raft (Requires two players to operate properly) and the House Boat. The three are similar, but still have their own pros and cons. Many useful structures can be built on boats, including storage containers, campfires, and skull lamps. The dock also comes under boats, though it is stationary and not actually a boat. Here is the list on boat type buildings:

Name and Image Description Building Requirements
SmallRaftFarket.png
Small Raft
  • Used to travel on water
  • Difficult to use when structures are built on it due to balancing
  • Can capsize rather easy
1
IconSmallRaft.png
=
4
IconStick.png
+
4
IconRope.png
+
7
IconLog.png
Small
Raft
Stick Rope Log
HouseBoatFarket.png
House Boat
  • Used to travel on water, good for single player
  • Certain buildings can be placed on top of it, different to inside
  • Bed not included, provides protection from elements
1
IconHouseBoat.png
=
4
IconStick.png
+
4
IconRope.png
+
40
IconLog.png
House
Boat
Stick Rope Log
LargeRaftFarket.png
Large Raft
  • Used to travel on water, too difficult for single player
  • Needs two players to operate properly
  • Certain buildings can be placed on it
1
IconLargeRaft.png
=
32
IconStick.png
+
57
IconLog.png
Large
Raft
Stick Log
DockFarket.png
Dock
  • Houseboats can be tied to it
  • Can be used as a bridge, a very expensive bridge
  • Can only be placed on or near water
IconDock.png
=
IconLog.png
Dock Log

Effigies[edit | edit source]

These constructions are only available once a players sanity has dropped to 90% or below. They are intended to scare cannibals, causing them to hang back or flee. To build them, you will need body parts from dead enemies or enemy effigies. These are extremely unpredictable as to how they work. It is believed that cannibals will be scared of them providing you haven't created too much hostilities with them. Does not work on mutants. So far there are 4 types:

Name and Image Description Building Requirements
CustomEffigyFarket.png
Custom Effigy
  • Parts are determined by the player, It sometimes scares away enemies
  • Extremely unpredictable, not guaranteed to work
  • These are not invulnerable, they can be destroyed by mutants
1
IconCustomEffigy.png
=
2
IconStick.png
+
3
IconRock.png
Custom
Effigy
Stick Rock
SmallEffigyFarket.png
Small Effigy
  • A small effigy, It sometimes scares away enemies
  • Extremely unpredictable, not guaranteed to work
  • Cannot be destroyed by cannibals or mutants
1
IconSmallEffigy.png
=
4
IconStick.png
+
3
IconRock.png
+
3
IconArm.png
+
2
IconLeg.png
+
3
IconHead.png
Small
Effigy
Stick Rock Arm Leg Head
LargeEffigyFarket.png
Large Effigy
  • A large effigy, It sometimes scares away enemies
  • Extremely unpredictable, not guaranteed to work
  • Cannot be destroyed by cannibals or mutants
1
IconLargeEffigy.png
=
10
IconStick.png
+
6
IconRock.png
+
9
IconArm.png
+
4
IconLeg.png
+
9
IconHead.png
Large
Effigy
Stick Rock Arm Leg Head
ArmEffigyFarket.png
Arm Effigy
  • A effigy built mostly out of arms, It sometimes scares away enemies.
  • Extremely unpredictable, not guaranteed to work
  • Cannot be destroyed by cannibals or mutants
1
IconArmEffigy.png
=
4
IconStick.png
+
3
IconRock.png
+
7
IconArm.png
Arm
Effigy
Stick Rock Arm

Unique[edit | edit source]

Unique buildings are unique. The SOS signal is found on its own page. Family buildings are unique buildings that only appear after a certain choice is made at the end of the game.

Name and Image Description Building Requirements
SOSFarket.png
SOS Signal
  • Mostly used for decoration
  • Calls a plane to go overhead
  • Is quite large in its placement
1
IconSOS.png
=
34
IconRock.png
SOS
Signal
Rock
FamilyFarket.png
Family
  • Consists of 4 buildings to choose from
  • Only accessible after a certain ending is chosen
  • Purpose is currently unknown

Other[edit | edit source]

These buildings have been unimplemented, removed or merged with other buildings in the game.

Name and Image Description Status
WalkWayFarket.png
Wooden Path
MERGED
WITH CUSTOM FLOOR
StepsTreehouse.jpg
Steps
REMOVED
NOT ACCESSIBLE
LargeDryingRackFarket.png
Large Drying Rack
  • Was added in v0.08, and removed in v0.53, replaced by the Drying Rack
  • Was difficult to access meat on the rack, so it was replaced with a lite version
  • Still has its own game files and can be added with console commands
REMOVED
STILL ACCESSIBLE
HeadEffigyFarket.png
Head Effigy
  • Was added in v0.03, and removed in v0.25, replaced by the Custom Effigy
  • Custom effigy still uses the same survival guide image
  • Still has its own game files and can be added with console commands
REMOVED
STILL ACCESSIBLE
StashFarket.png
Stash
  • Can place most of games items inside, but can't take them out
  • Requires Ultimate Cheatmenu, in Multiplayer Only - spawn [MP]ItemStash_Built
  • Status of this building is unknown
UNIMPLEMENTED
ACCESSIBLE THROUGH ULTIMATE CHEAT MENU
SmallWallFarket.png
Small Wall
  • A two log high, long wall
  • Can only be placed using console commands
  • Status of this building is unknown
UNIMPLEMENTED
ACCESSIBLE THROUGH CONSOLE COMMANDS
Promotional Content