Also known as
|Central and northern parts of the peninsula|
1 Boar Head
1 Boar Skin
|Charges at the player when provoked, dealing medium damage.|
Gameplay[edit | edit source]
Similar to the crocodile, the boar is an aggressive animal capable of attacking and damaging the player. If the player stays in the vicinity of a boar for too long, it will make a squealing sound and start to charge towards the player. If the boar hits the player with its charge, it deals a moderate amount of damage to the player's health. After a charge (regardless of whether it successfully hits the player), the animal retreats a small distance before attacking again or wandering off.
Caution is advised as boars tend to spawn in groups of two or three, allowing for a possible surprise attack if one boar is evaded and a second one comes around. They can charge towards the player and deal a fair amount of damage upon hitting, often attacking in groups of two or three. When killed, 2 meat can be collected from them and their head can be picked up and used to create a decoration.
Location[edit | edit source]
Boars only appear in the northern half of the map. They usually can be found roaming in a scattered group of two or three north of the river. They are most common in the highlands ridge above the lakes, up into the tundra. Boars are the most substantial food source in the tundra along with the deer, as other larger game don't spawn that far north.
Hunting[edit | edit source]
As mentioned above, hunting boars can provide a steady amount of meat with a relatively low amount of work. When approaching the boar while running, or directly following a missed attack, the boar will attempt to flee. Fleeing boars run in semi-unpredictable paths, but as they are slower than the player's sprint, it can be quite easy to kill one. With an upgraded spear or katana, the boar will always take a single hit to kill, but can take up to two hits to kill with a plane axe.
Known Bugs[edit | edit source]
- Sometimes boars seem to ignore the player, not attacking at all.
Gallery[edit | edit source]
Update History[edit | edit source]
|v1.0||Fixed some held animal heads in wrong position on other players
New art added: skinned boar
New icons added for slingshot, hairspray, raccoon and boar skin
You can now retrieve boar and racoon skins! And carry 10 of each in inventory
|v0.70||Increased speed and hit damage from boars
Fixed boars sometimes not targetting player correctly when attacking
|v0.65||Animals now appear bloody when struck
(DS) Fixed animal pool not getting cleaned up properly when leaving the game to title screen, leaving further runs with no visible animals when playing as client
|v0.64||Audio – Flintlock bullets now have impact sfx for plants, mutants, animals and other world objects.|
|v0.63||(multiplayer) Improved performance issue when hitting animals with arrows
(multiplayer) Fixed Arrows stuck in animals not being synced correctly between players
|v0.62||Fixed boars not moving at all after being hit
Fixed animals not reacting to being struck by thrown rocks or low damage weapons All animals now explode into chunks when hit by explosives (Multiplayer) Arrows in birds and animals should now be visible and retrievable by both players
|v0.27||You can now collect a boar's head to make a trophy.
Fixed missing collision on drying racks, rock holder, cannibal village old fires, pig head sticks, and hollow logs
|v0.19||Boar attacks and feet sounds added.|
|v0.18||Moved boars to only appear in top half of map.|
|v0.17||(multiplayer) fixed bug where boars could appear as deers on client pcs|
|v0.15b||Decreased the number of boars in the world, ragdolls properly turn off over time, and visual improvements to boar ragdolls.|
|v0.15||Boars added to the game.
New creature added: Wild pig!
|Passive||Bat • Bird • Deer • Fish • Lizard • Oyster • Rabbit • Raccoon • Sea Turtle • Squirrel • Tortoise|
|Hostile||Boar • Crocodile • Shark|
|Decorative||Ants • Frog • Fly • Spider • Starfish|