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Armor is a stat that helps protect the player from certain types of damage. Cold armor is completely different, it only adds protection from cold elements.

Gameplay

Armor protects the player, whether from damage or temperature, and diminishes as damage is taken. Armor behaves as an additional health pool when worn, protecting damage to the health meter entirely. The meter on the left of the health bar indicates the amount of armor you are wearing and will fill up with different colors, depending on what the player has equipped. Armor is increased by using one of the armor items below from the inventory.

Falling damage and poison damage will bypass armor and directly harm the player. Shark attacks will also bypass armor. There is currently no way to remove armor specifically, though placing other types of armor on top of a max set of armor will remove the other types. Equiping a warmsuit will take your armor off and put it back in your inventory because cold armor takes the place of protective armor. If the type of armor is maxed and the player adds the same armor type it will waste the armor. For example, if the player has max bone armor and adds more bone armor, it will disappear and no benefit is yielded.

Armor Types

Armor Stats

Image Name Armor * Cold Stealth **
IconLizardSkin Lizard Skin 20 - -
IconStealthArmor Stealth Armor 20 - 10% / 5%
IconRabbitFurBoots Rabbit Fur Boots - 20% -
IconBoneArmor Bone Armor 40 - -
CreepyArmorFarket Creepy Armor 80 - -
WarmsuitHalfFarket Warmsuit - 100% -

*Per armor piece
**Stealth effictiveness is halved on Hard Survival mode

= Indestructible.

Values are not listed in the HUD's armor bar.

Crafting Armors

1
IconLizardSkin
=
1
IconLizardSkin
Lizard
Skin
Armor
Lizard
Skin
1
IconStealthArmor
=
1
IconLizardSkin
+
15
IconLeaf
Stealth
Armor
Lizard
Skin
Leaf
1
IconRabbitFurBoots
=
3
IconRabbitFur
+
2
IconRope
Rabbit
Fur
Boots
Rabbit
Fur
Rope
1
IconBoneArmor
=
6
IconBone
+
3
IconCloth
Bone
Armor
Bone Cloth
1
IconWarmsuit
=
1
IconRaccoonSkin
+
4
IconBoarSkin
+
6
IconDeerSkin
+
1
IconRabbitFur
+
2
IconCloth
+
2
IconRope
Warmsuit Raccoon
Skin
Boar
Skin
Deer
Skin
Rabbit
Fur
Cloth Rope

Cold Armor

Cold Armor (Warmsuit) is a completely different type of armor that can help in preventing frost damage to a player as well as reducing the energy drain associated with being cold. The warmer the player is, the longer it will take for cold damage to take an effect. If the player has maxed warm armor, it is possible they won't take any cold damage even when shivering and standing still for a long period of time. Rabbit fur boots provide 20 cold armor, this is permanent providing the player is wearing them.

Guide

 

Update History

Version Changes
v1.11 (Balance) Lowered amount of protection from Creepy Armor.
v1.0 Creepy armor added. Warmsuit added

It is now possible to store creepy armor on armor rack !

You can now wear armor skin from dead creepies. This is the strongest armor in game

You can now craft a warm suit! Wearing a warm suit replaces all of your current armor forcing you to choose between warmth and damage protection.

Deerskin can no longer be equipped as an armor piece (check below for replacement)

v0.68 (UI) Revamped armor display in hud, each nub now shows an armor slot free or not and has a specific color for each armor type

Armor value displayed in stats page is now the total armor HP value instead of the legacy irrelevant percentage

Armor displayed in stats page now match worn armor types

v0.67c Fixed an issue with cold armor having the possible side effect of leaving the frost effect active fullscreen
v0.64 Fixed equipping armor whilst holding flashlight causing player to revert to a 2 handed pose and when opening door animation plays
v0.57 Wearing cold armor now also increases the delay in between frost damage hits up to 4 times at full armor

Player can no longer take damage while at max cold armor and will even defrost if equipping full cold armor while already frozen

v0.55b Fixed some usable items such as meds or armor being infinite if added to hot select slots
v0.55 Updated armor mannequin stealth armor model
v0.45 New building: Armor mannequin ! Stores a total of 10 Lizard Skin, Deer Skin, Stealth Armor or Bone Armor in a suited shape
v0.38 Changed armor hud display formula to be solely based off amount of pieces equipped and not armor value (boots cold protection no longer shows at all in this)

Each deer skin armor piece now has 10 HP and can be destroyed like all other armor types

v0.37 Current armor display in hud is now based on max amount of both armor and cold armor
v0.35b Fixed bone armor broken in patch 0.35
v0.34 Improved look of player bone armor
v0.33c Fixed an issue with armor values for new armor system

Added compatibility with new system to previously equipped armor pieces

v0.33 New craftable item: Bone Armor ! (5 bones + 2 cloth)

New armor formula based on armor HP, lizard & stealth armor take 20 damage, bone armor takes 40, following damage goes to the next armor piece and to player when there’s no armor left

Replacing a damaged armor piece doesn’t give back the item in inventory

v0.31 Fixed burning player not removing leaves of stealth armor
v0.26d Fixed player sometimes losing armor even when blocking
v0.20 Equipped cold armor (Deer Skin) parts are now visible in armor bar of hud
v0.19 Smaller scale on stealth armor leaves to make things easier to see
v0.18 (multiplayer) Armors will now show up on other players
v0.14 (multiplayer) Fixed issue where lizard armor wouldn’t show up for other players
v0.10 (multiplayer) Lizard skin player armor now visible by both client/host
v0.08b Fixed some player stats not being set on load save game (lizard armor, hunger etc)

Poison will no longer take away armor, only health

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